vibe pushed to add_traits at vibe/Bastion
- e4d7894e21 feat: add spell traits
- 073a9e03b7 feat: add spell traits
- Compare 2 commits »
2 weeks ago
vibe pushed to main at vibe/Bastion
- 073a9e03b7 feat: add spell traits
- c0c8ab8362 Fix?
- fad3d76d8a 11.0 ItemName
- e6b2b8f42f Merge pull request '11.0' (#27) from 4n0n/Bastion:main into main
- 86e7aeccec 11.0
- Compare 12 commits »
2 weeks ago
vibe commented on pull request Bastion/Bastion#20
feat: add spell traits> I would rather have a change proposed that makes this less strictly decisive. > > ```lua > Spell:SetTraits({ ignoresMoving = function(self) return self:GetCastLength() > 0 and player:IsMovin…
4 months ago
vibe pushed to add_traits at vibe/Bastion
- 6280196711 feat: add spell traits
- c0c8ab8362 Fix?
- fad3d76d8a 11.0 ItemName
- e6b2b8f42f Merge pull request '11.0' (#27) from 4n0n/Bastion:main into main
- 86e7aeccec 11.0
- Compare 10 commits »
4 months ago
vibe pushed to add_traits at vibe/Bastion
- b46eea4de2 feat: add spell traits
- 878d5db7ae Merge pull request 'fix: C_UnitAuras.GetAuraDataByAuraInstanceID' (#21) from vibe/Bastion:fix_getauradatabyaurainstanceid into main
- 4d08a04958 fix: C_UnitAuras.GetAuraDataByAuraInstanceID
- Compare 3 commits »
6 months ago
vibe created pull request Bastion/Bastion#21
fix: C_UnitAuras.GetAuraDataByAuraInstanceID7 months ago
vibe pushed to fix_getauradatabyaurainstanceid at vibe/Bastion
- 4d08a04958 fix: C_UnitAuras.GetAuraDataByAuraInstanceID
7 months ago