Update TTD initial state

TTD initial state was 0, which was not allowing the TTD ticker to actually start. This changes a unit's ttd_ticker to initialize as false
pull/12/head
abunai 2 years ago
parent 10949c4818
commit ae6630cc90
  1. 2
      src/Unit/Unit.lua

@ -13,7 +13,7 @@ local Unit = {
last_off_attack = 0, last_off_attack = 0,
last_main_attack = 0, last_main_attack = 0,
last_combat_time = 0, last_combat_time = 0,
ttd_ticker = 0, ttd_ticker = false,
ttd = 0, ttd = 0,
id = false, id = false,
} }

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