From ae6630cc900a95800bdb77f908859e13fb5a57bd Mon Sep 17 00:00:00 2001 From: abunai Date: Wed, 2 Aug 2023 18:08:28 +0000 Subject: [PATCH] Update TTD initial state TTD initial state was 0, which was not allowing the TTD ticker to actually start. This changes a unit's ttd_ticker to initialize as false --- src/Unit/Unit.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Unit/Unit.lua b/src/Unit/Unit.lua index 400cb9c..b37a1c7 100644 --- a/src/Unit/Unit.lua +++ b/src/Unit/Unit.lua @@ -13,7 +13,7 @@ local Unit = { last_off_attack = 0, last_main_attack = 0, last_combat_time = 0, - ttd_ticker = 0, + ttd_ticker = false, ttd = 0, id = false, }