main
Emlembow 5 months ago
parent 6bc6d72b34
commit 97c9ea5772
  1. 2
      BMHunter.lua

@ -404,7 +404,7 @@ BMHunterModule:Sync(function()
TranqAPL:Execute() TranqAPL:Execute()
if Player:IsAffectingCombat() then if Player:IsAffectingCombat() then
ExecuteAPL:Execute() -- Add this line ExecuteAPL:Execute()
InterruptAPL:Execute() InterruptAPL:Execute()
if BestTarget:Exists() and BestTarget:IsBoss() then if BestTarget:Exists() and BestTarget:IsBoss() then

Loading…
Cancel
Save