@ -5,6 +5,11 @@ leverage it to create combat rotations, gathering bots, quest bots, and much mor
Feel free to browse around the [Wiki](https://git.tinkr.site/4n0n/bastion/wiki) or just start by reading the code!
## Important!
This is a standalone piece of work from 4n0n's original Bastion; whilst I keep up to date with core changes from his repo, there are additional elements that will not mix with his!
Please create a new folder and copy your Tinkr to it before adding this variant of Bastion
Note: if you change settings you must /reload - they are not (currently) dynamic
## Quick Start
- [Download](https://git.tinkr.site/RexUK/bastion/archive/main.zip) or clone the repository
- Move the bastion folder to your `Tinkr/scripts` folder
@ -14,9 +19,4 @@ Feel free to browse around the [Wiki](https://git.tinkr.site/4n0n/bastion/wiki)
- Added Unit:IsIndoors() to Unit.lua
- Changed _bastion.lua to not automatically load all modules
- Added class/spec checks to _bastion.lua to only load the class/spec you're in game with
- Implemented GUI though Gui.lua based on Kaminaris StdUI - https://github.com/kaminaris/StdUi
## Important!
This is a standalone piece of work from 4n0n's original Bastion; whilst I keep up to date with core changes from his repo, there are additional elements that will not mix with his!
Please create a new folder and copy your Tinkr to it before adding this variant of Bastion
Note: if you change settings you must /reload - they are not (currently) dynamic
- Implemented GUI though Gui.lua based on Kaminaris StdUI - https://github.com/kaminaris/StdUi