Update README.md

main
Ofrex 2 years ago
parent af42c47429
commit f318865f73
  1. 13
      README.md

@ -6,12 +6,17 @@ leverage it to create combat rotations, gathering bots, quest bots, and much mor
Feel free to browse around the [Wiki](https://git.tinkr.site/4n0n/bastion/wiki) or just start by reading the code!
## Quick Start
- [Download](https://git.tinkr.site/RexUK/bastion/archive/main.zip) or clone the repository.
- Move the bastion folder to your `Tinkr/scripts` folder.
- Once in-game type `/bastion interface` to open the main menu.
- [Download](https://git.tinkr.site/RexUK/bastion/archive/main.zip) or clone the repository
- Move the bastion folder to your `Tinkr/scripts` folder
- Once in-game type `/bastion interface` to open the main menu
## Latest changes
- Added Unit:IsIndoors() to Unit.lua
- Changed _bastion.lua to not automatically load all modules
- Added class/spec checks to _bastion.lua to only load the class/spec you're in game with
- Implemented GUI though Gui.lua based on Kaminaris StdUI - https://github.com/kaminaris/StdUi
- Implemented GUI though Gui.lua based on Kaminaris StdUI - https://github.com/kaminaris/StdUi
## Important!
This is a standalone piece of work from 4n0n's original Bastion; whilst I keep up to date with core changes from his repo, there are additional elements that will not mix with his!
Please create a new folder and copy your Tinkr to it before adding this variant of Bastion
Note: if you change settings you must /reload - they are not (currently) dynamic
Loading…
Cancel
Save