@ -399,6 +399,7 @@ function Bastion:GetTick()
end
function Bastion:Ticker()
Bastion:Debug("Bastion:Ticker run")
if not Bastion.CombatTimer:IsRunning() and UnitAffectingCombat("player") then
Bastion.CombatTimer:Start()
elseif Bastion.CombatTimer:IsRunning() and not UnitAffectingCombat("player") then