"Added local variable GetItemInfo in Item.lua and added two empty lines in _bastion.lua"

CiscOH Bellic 2 years ago
parent 8b5f04bdea
commit 0d0c039e18
  1. 81
      src/Environment/Environment.lua
  2. 2
      src/Item/Item.lua
  3. 4
      src/_bastion.lua

@ -0,0 +1,81 @@
local Tinkr, Bastion = ...
---@class Environment
local Environment = {}
Environment.__index = Environment
local buildNum = select(4, GetBuildInfo())
local buildName = "CLASSIC"
if buildNum > 100000 then
buildName = "RETAIL"
elseif buildNum > 40000 then
buildName = "CATA"
elseif buildNum > 30000 then
buildName = "WOTLK"
elseif buildNum > 20000 then
buildName = "TBC"
end
function Environment:GetWoWBuildNumber()
return buildNum
end
function Environment:GetWoWBuild()
return buildName
end
if C_Timer == nil then
Bastion:Debug("Adding C_Timer")
C_Timer = {}
local f = CreateFrame("Frame", "C_Timer")
f.tab = {}
f:HookScript("OnUpdate", function()
for i, v in pairs(f.tab) do
if v[1] <= GetTime() then
local func = v[2]
func()
table.remove(f.tab, i)
end
end
end
)
function C_Timer.After(time, func)
table.insert(f.tab, {GetTime() + time, func})
end
end
function Environment:GetCVar(name)
if C_Var and C_Cvar.GetCvar then return C_Cvar.GetCvar(name) end
if Cvar then return GetCvar(name) end
Bastion:Debug("[GetCvar] failed")
return nil
end
function Environment:SetCVar(name, value)
if C_Var and C_Cvar.SetCvar then return C_Cvar.SetCvar(name, value) end
if Cvar then return SetCvar(name, value) end
Bastion:Debug("[SetCvar] failed")
return nil
end
function Environment:GetItemInfo(itemId)
if itemId == nil then return nil end
if C_Item and C_Item.GetItemInfo then return C_Item.GetItemInfo(itemId) end
if GetItemInfo then return GetItemInfo(itemId) end
Bastion:Debug("[GetItemInfo] failed")
return nil
end
function Environment:GetSpellInfo(spellId)
if spellId == nil then return nil end
if C_Spell and C_Spell.GetSpellInfo then
local tab = C_Spell.GetSpellInfo(spellId)
if tab then return tab.name, tab.rank, tab.icon, tab.castTime, tab.minRange, tab.maxRange, tab.spellId
end
end
if GetSpellInfo then return GetSpellInfo(spellId) end
Bastion:Debug("[GetSpellInfo] failed")
return nil
end
return Environment

@ -60,6 +60,8 @@ function Item:New(id)
return self
end
local GetItemInfo = Bastion.Environment:GetItemInfo(...)
-- Get the Items id
---@return number
function Item:GetID()

@ -7,6 +7,8 @@ local Bastion = {
}
Bastion.__index = Bastion
function Bastion:Require(file)
-- If require starts with an @ then we require from the scripts/bastion/scripts folder
if file:sub(1, 1) == '@' then
@ -56,6 +58,8 @@ end
Bastion.Globals = {}
---@type Cvar
Bastion.Cvar = Bastion.require("Cvar")
---@type ClassMagic
Bastion.ClassMagic = Bastion.require("ClassMagic")
---@type List

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