4n0n pushed to main at Bastion/Bastion
- e6b2b8f42f Merge pull request '11.0' (#27) from 4n0n/Bastion:main into main
- 86e7aeccec 11.0
- f9583a85d8 11.0
- d0cad5746d 11.0
- 010d2b4111 11.0
- Compare 7 commits »
6 months ago
4n0n created repository 4n0n/Bastion
6 months ago
4n0n commented on pull request Bastion/Bastion#20
feat: add spell traitsAlso with that, I would be open to a set of predefined SpellTraits in a helper file, then people can import Bastion.SpellTraits.Moving if they so want to.
6 months ago
4n0n commented on pull request Bastion/Bastion#20
feat: add spell traitsI would rather have a change proposed that makes this less strictly decisive. ```lua Spell:SetTraits({ ignoresMoving = function(self) return self:GetCastLength() > 0 and player:IsMoving()…
6 months ago
4n0n pushed to main at Bastion/Bastion
- 878d5db7ae Merge pull request 'fix: C_UnitAuras.GetAuraDataByAuraInstanceID' (#21) from vibe/Bastion:fix_getauradatabyaurainstanceid into main
- 4d08a04958 fix: C_UnitAuras.GetAuraDataByAuraInstanceID
- Compare 2 commits »
6 months ago
4n0n merged pull request Bastion/Bastion#21
fix: C_UnitAuras.GetAuraDataByAuraInstanceID
6 months ago
4n0n pushed to main at Bastion/Bastion
- a22aa67d2a Merge pull request 'main' (#19) from CiscOH/Bastion:main into main
- 3877c58b0c Removed return in load(dir) function. it was only loading the first file and no more
- 8a6308c584 Merge pull request 'main' (#7) from Bastion/Bastion:main into main
- b1d34f113d Merge pull request 'main' (#6) from Bastion/Bastion:main into main
- 4680344e6f Merge pull request 'main' (#5) from Bastion/Bastion:main into main
- Compare 5 commits »
1 year ago