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## Features
- Displays mining and herb nodes as 3D crystal-like structures in the game world
- Customizable node visibility through an in-game settings window
- Option to draw lines from the player to visible nodes
- Distance indicators for each node
- Detailed filters for individual node types
## Requirements
- Tinkr framework
## Usage
1. Ensure you have Tinkr installed and properly set up.
2. Place the `Radar.lua` file in your Tinkr scripts folder.
3. Load the script through Tinkr.
4. Use the in-game settings window to customize node visibility and other options.
## Customization
Users can update the `nodes` table in the script if there are any additional nodes they want to add or modify. Each node entry should follow this format:
## License
This project is open-source and available under the MIT License.