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217 lines
8.3 KiB
217 lines
8.3 KiB
---@type Diesal.GUI
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local DiesalGUI = LibStub("DiesalGUI-2.0")
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---@type Diesal.Tools
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local DiesalTools = LibStub("DiesalTools-2.0")
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---@type Diesal.Style
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local DiesalStyle = LibStub("DiesalStyle-2.0")
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-- ~~| Lua Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local sub, format, lower, upper, gsub = string.sub, string.format, string.lower, string.upper, string.gsub
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-- ~~| WoW Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- ~~| DropdownItem |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local Type = "DiesalDropDownItem"
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local Version = 2
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-- ~~| DropdownItem Stylesheets |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local Stylesheet = {
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["frame-hover"] = {
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type = "texture",
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layer = "HIGHLIGHT",
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color = "b3d9ff",
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alpha = 0.1,
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},
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}
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local function fixlevels(parent, ...)
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local i = 1
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local child = select(i, ...)
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while child do
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child:SetFrameLevel(parent:GetFrameLevel() + 1)
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fixlevels(child, child:GetChildren())
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i = i + 1
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child = select(i, ...)
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end
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end
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-- ~~| DropdownItem Methods |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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---@class Diesal.GUI.DropDownItem.Methods
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local methods = {
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---@param self Diesal.GUI.Object.DropDown.Item
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["OnAcquire"] = function(self)
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self:ApplySettings()
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self:SetStylesheet(Stylesheet)
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-- self:SetStylesheet(wireFrameSheet)
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self:Show()
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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["OnRelease"] = function(self)
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self.check:Hide()
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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["ApplySettings"] = function(self)
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if not self.settings.key then
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return
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end
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local settings = self.settings
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local dropdownSettings = settings.parentObject.settings
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local text = self.text
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if settings.position == 1 then
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--self:SetPoint("TOPLEFT")
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else
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--self:SetPoint("TOPLEFT", settings.parentObject.children[settings.position - 1].frame, "BOTTOMLEFT", 0, 0)
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end
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--self:SetPoint("RIGHT")
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self:SetHeight(dropdownSettings.itemHeight)
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--self:SetHeight(text:GetLineHeight())
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self:SetText(settings.value)
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if settings.clickable == false then
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self:UpdateStyle("frame-hover", {
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type = "texture",
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alpha = 0.0,
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})
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end
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if self.settings.icon2 then
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self.icon2:Show()
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else
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self.icon2:Hide()
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end
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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["SetText"] = function(self, text)
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local indentText = (self.settings.indent == 0 and "" or ((" "):rep(self.settings.indent + 3))) .. text
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self.text:SetText(text)
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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["OnClick"] = function(self)
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local settings = self.settings
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local dropdown = settings.parentObject
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if dropdown then
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---@cast dropdown Diesal.GUI.Object.DropDown
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local dropdownSettings = dropdown.settings
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local dropdownItems = dropdown.children
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local selectedCount = 0
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local selectionTable = {}
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local dropdownText
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if not settings.clickable then
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return
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end
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if settings.key ~= "CLEAR" then
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if dropdownSettings.multiSelect then
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self:SetSelected(not settings.selected)
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for i = 1, #dropdownItems do
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if dropdownItems[i].settings.selected then
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selectedCount = selectedCount + 1
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dropdownText = dropdownText and format("%s, %s", dropdownText, dropdownItems[i].settings.value) or dropdownItems[i].settings.value
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selectionTable[#selectionTable + 1] = dropdownItems[i].settings.key
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end
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end
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else
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for i = 1, #dropdownItems do
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if dropdownItems[i].SetSelected then
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dropdownItems[i]:SetSelected(false)
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end
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end
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self:SetSelected(true)
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dropdownText = settings.value
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selectionTable = { settings.key }
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dropdown.pullout:Hide()
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dropdown.dropdown:Hide()
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end
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else
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dropdown.dropdown:Hide()
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dropdown:ClearSelection()
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end
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if dropdownSettings.multiSelect then
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dropdownText = string.format("+%d", selectedCount)
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end
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dropdown:SetText(dropdownText)
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dropdown:FireEvent("OnValueChanged", settings.key, settings.value, selectionTable)
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dropdown:FireEvent("OnValueSelected", settings.key, settings.value, selectionTable)
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end
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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["SetSelected"] = function(self, selected)
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self.settings.selected = selected and true or false
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self.check[selected and "Show" or "Hide"](self.check)
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end,
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---@param self Diesal.GUI.Object.DropDown.Item
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---@param pullout Diesal.GUI.Object.DropDownPullout
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SetPullout = function(self, pullout)
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self.pullout = pullout
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self.frame:SetParent(nil)
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self.frame:SetParent(pullout.itemFrame)
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fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
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end,
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}
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---@class Diesal.GUI.DropDownItem.Settings : Diesal.GUI.ObjectBase.Settings
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---@field last boolean
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---@field key string
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---@field value string
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---@field position number
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---@field selected boolean
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---@field clickable boolean
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---@field indent number
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---@field header boolean
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---@field icon2 boolean
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---@field parentObject Diesal.GUI.Object.DropDown
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---@class DiesalDropDownItem : Diesal.GUI.Object.DropDown.Item
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-- ~~| DropdownItem Constructor |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local function Constructor()
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---@class Diesal.GUI.Object.DropDown.Item : Diesal.GUI.ObjectBase, Diesal.GUI.DropDownItem.Methods
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---@field check Texture
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---@field icon2 Texture
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---@field text FontString
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---@field settings Diesal.GUI.DropDownItem.Settings
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---@field pullout Diesal.GUI.Object.DropDownPullout
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local self = DiesalGUI:Create(Type, true)
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local frame = CreateFrame("Button", nil, DiesalGUI.UIParent)
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frame:SetToplevel(true)
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frame:SetFrameLevel(999)
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frame:SetFrameStrata("TOOLTIP")
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frame:SetFixedFrameStrata(true)
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self.frame = frame
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self.defaults = {}
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-- ~~ Construct ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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frame:SetScript("OnClick", function(this, button)
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self:OnClick()
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end)
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frame:SetScript("OnEnter", function(this) end)
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frame:SetScript("OnLeave", function(this) end)
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local text = self:CreateRegion("FontString", "text", frame)
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text:SetPoint("TOPLEFT", 12, -2)
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text:SetPoint("BOTTOMRIGHT", 0, 0)
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text:SetJustifyH("CENTER")
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text:SetJustifyH("LEFT")
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text:SetWordWrap(false)
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local check = self:CreateRegion("Texture", "check", frame)
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check:SetAtlas("uitools-icon-checkmark", false)
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check:SetPoint("LEFT", -2, 0)
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check:SetPoint("TOP", 0, -2)
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check:SetSize(13,13)
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check:Hide()
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local icon2 = self:CreateRegion("Texture", "icon2", frame)
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icon2:SetTexture(130775)
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icon2:SetSize(16, 16)
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icon2:SetAlpha(0.5)
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icon2:SetPoint("RIGHT", -2, 0)
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icon2:Hide()
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-- ~~ Methods ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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self:SetMethods(methods)
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self:SetObj(self.frame)
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--[[ for method, func in pairs(methods) do
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self[method] = func
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end ]]
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-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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return self
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end
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DiesalGUI:RegisterObjectConstructor(Type, Constructor, Version)
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