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146 lines
5.2 KiB
146 lines
5.2 KiB
---@type Diesal.GUI
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local DiesalGUI = LibStub("DiesalGUI-2.0")
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---@type Diesal.Tools
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local DiesalTools = LibStub("DiesalTools-2.0")
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---@type Diesal.Style
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local DiesalStyle = LibStub("DiesalStyle-2.0")
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-- ~~| Diesal Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local Colors = DiesalStyle.Colors
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local HSL, ShadeColor, TintColor = DiesalTools.HSL, DiesalTools.ShadeColor, DiesalTools.TintColor
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-- ~~| Lua Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- ~~| WoW Upvalues |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- ~~| ComboBoxItem |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local Type = "DiesalComboBoxItem"
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local Version = 2
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-- ~~| ComboBoxItem Stylesheets |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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local Stylesheet = {
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["frame-hover"] = {
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type = "texture",
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layer = "HIGHLIGHT",
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color = "b3d9ff",
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alpha = 0.05,
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},
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}
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-- ~~| ComboBoxItem Locals |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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-- ~~| ComboBoxItem Methods |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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---@class Diesal.GUI.ComboBoxItem.Methods
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local methods = {
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["OnAcquire"] = function(self)
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self:ApplySettings()
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self:SetStylesheet(Stylesheet)
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-- self:SetStylesheet(wireFrameSheet)
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self:Show()
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end,
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["OnRelease"] = function(self)
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self.check:Hide()
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end,
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["ApplySettings"] = function(self)
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if not self.settings.key then
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return
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end
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local settings = self.settings
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local comboBoxSettings = settings.parentObject.settings
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local text = self.text
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if settings.position == 1 then
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self:SetPoint("TOPLEFT")
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self:SetPoint("RIGHT")
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else
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self:SetPoint("TOPLEFT", settings.parentObject.children[settings.position - 1].frame, "BOTTOMLEFT", 0, 0)
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self:SetPoint("RIGHT")
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end
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self:SetHeight(comboBoxSettings.dropdownButtonWidth)
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self:SetText(settings.value)
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end,
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["SetText"] = function(self, text)
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self.text:SetText(text)
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end,
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["OnClick"] = function(self)
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local settings = self.settings
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local comboBox = settings.parentObject
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local comboBoxSettings = comboBox.settings
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local comboBoxItems = comboBox.children
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for i = 1, #comboBoxItems do
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comboBoxItems[i]:SetSelected(false)
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end
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self:SetSelected(true)
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comboBox.dropdown:Hide()
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comboBox:SetText(settings.value)
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comboBox:FireEvent("OnValueSelected", settings.key, settings.value)
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end,
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["SetSelected"] = function(self, selected)
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if selected then
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self.settings.parentObject.settings.selectedKey = self.settings.key
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self.settings.selected = true
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self.check:Show()
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else
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self.settings.selected = false
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self.check:Hide()
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end
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end,
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}
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---@class Diesal.GUI.ComboBoxItem.Settings
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---@field parentObject Diesal.GUI.Object.ComboBox
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---@field position number
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---@field key string
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---@field value string
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---@field selected boolean
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---@class DiesalComboBoxItem : Diesal.GUI.Object.ComboBox.Item
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local function Constructor()
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---@class Diesal.GUI.Object.ComboBox.Item : Diesal.GUI.ObjectBase, Diesal.GUI.ComboBoxItem.Methods
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---@field text FontString
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---@field check Texture
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---@field settings Diesal.GUI.ComboBoxItem.Settings
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local self = DiesalGUI:Create(Type, true)
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local frame = CreateFrame("Button", nil, DiesalGUI.UIParent)
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self.frame = frame
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self.defaults = {}
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frame:SetScript("OnClick", function(this, button)
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self:OnClick()
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end)
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frame:SetScript("OnEnter", function(this) end)
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frame:SetScript("OnLeave", function(this) end)
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local text = self:CreateRegion("FontString", "text", frame)
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text:SetPoint("TOPLEFT", 12, -2)
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text:SetPoint("BOTTOMRIGHT", 0, 0)
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--text:SetJustifyH("TOP")
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text:SetJustifyH("LEFT")
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text:SetWordWrap(false)
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local check = self:CreateRegion("Texture", "check", frame) --[[ @as Texture ]]
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DiesalStyle:StyleTexture(check, {
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type = "texture",
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position = { 2, nil, 0, nil },
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height = 16,
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width = 16,
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image = { "DiesalGUIcons", { 10, 5, 16, 256, 128 }, "FFFF00" },
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})
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check:Hide()
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-- ~~ Methods ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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self:SetMethods(methods)
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self:SetObj(self.frame)
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--[[ for method, func in pairs(methods) do
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self[method] = func
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end ]]
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-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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return self
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end
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DiesalGUI:RegisterObjectConstructor(Type, Constructor, Version)
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