Dispel anything magic for now

main
4n0n 2 years ago
parent 37968e46ad
commit 86b177592c
  1. 37
      scripts/restodruid.lua

@ -139,6 +139,36 @@ local Lowest = Bastion.UnitManager:CreateCustomUnit('lowest', function(unit)
return lowest
end)
local DispelTarget = Bastion.UnitManager:CreateCustomUnit('dispel', function()
local dispelTarget = nil
Bastion.UnitManager:EnumFriends(function(unit)
if Player:GetDistance(unit) > 40 then
return false
end
if not Player:CanSee(unit) then
return false
end
if unit:IsDead() then
return false
end
if unit:GetAuras():HasAnyDispelableAura(NaturesCure) then
return true
end
return false
end)
if not dispelTarget then
dispelTarget = Player
end
return dispelTarget
end)
local Tank = Bastion.UnitManager:CreateCustomUnit('tank', function(unit)
local tank = nil
@ -283,6 +313,13 @@ DefaultAPL:AddAction(
end
)
DefaultAPL:AddSpell(
NaturesCure:CastableIf(function(self)
return DispelTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and
self:IsInRange(DispelTarget) and DispelTarget:GetAuras():HasAnyDispelableAura(self)
end):SetTarget(DispelTarget)
)
DefaultAPL:AddSpell(
NaturesSwiftness:CastableIf(function(self)
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling()

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