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132 lines
3.8 KiB
132 lines
3.8 KiB
local Tinkr, Bastion = ...
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local ProtPaladinModule = Bastion.Module:New('ProtectionPaladin')
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local Player = Bastion.UnitManager:Get('player')
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local Target = Bastion.UnitManager:Get('target')
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local SpellBook = Bastion.SpellBook:New()
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-- Spells
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local Consecration = SpellBook:GetSpell(26573)
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local ShieldOfTheRighteous = SpellBook:GetSpell(53600)
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local Judgment = SpellBook:GetSpell(275779)
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local HammerOfWrath = SpellBook:GetSpell(24275)
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local AvengersShield = SpellBook:GetSpell(31935)
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local HammerOfTheRighteous = SpellBook:GetSpell(53595)
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local BlessedHammer = SpellBook:GetSpell(204019)
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local WordOfGlory = SpellBook:GetSpell(85673)
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local GuardianOfAncientKings = SpellBook:GetSpell(86659)
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local ArdentDefender = SpellBook:GetSpell(31850)
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local AvengingWrath = SpellBook:GetSpell(31884)
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local LayOnHands = SpellBook:GetSpell(633)
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local DivineShield = SpellBook:GetSpell(642)
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-- Buffs
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local ConsecrationBuff = SpellBook:GetSpell(188370)
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local ShiningLightBuff = SpellBook:GetSpell(327510)
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-- Create APLs
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local DefaultAPL = Bastion.APL:New('default')
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local CooldownAPL = Bastion.APL:New('cooldown')
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local DefensiveAPL = Bastion.APL:New('defensive')
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-- Defensive APL
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DefensiveAPL:AddSpell(
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ShieldOfTheRighteous:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetPower() >= 3 and Player:GetHP() < 80
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end):SetTarget(Player)
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)
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DefensiveAPL:AddSpell(
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WordOfGlory:CastableIf(function(self)
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return self:IsKnownAndUsable() and (Player:GetPower() >= 3 or Player:GetAuras():FindMy(ShiningLightBuff):IsUp()) and Player:GetHP() < 50
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end):SetTarget(Player)
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)
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DefensiveAPL:AddSpell(
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GuardianOfAncientKings:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetHP() < 40
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end):SetTarget(Player)
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)
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DefensiveAPL:AddSpell(
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ArdentDefender:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetHP() < 30
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end):SetTarget(Player)
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)
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DefensiveAPL:AddSpell(
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LayOnHands:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetHP() < 20
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end):SetTarget(Player)
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)
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-- Cooldown APL
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CooldownAPL:AddSpell(
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AvengingWrath:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetEnemies(8) >= 3
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end):SetTarget(Player)
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)
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-- Default APL
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DefaultAPL:AddSpell(
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Consecration:CastableIf(function(self)
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return self:IsKnownAndUsable() and not Player:GetAuras():FindMy(ConsecrationBuff):IsUp()
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end):SetTarget(Player)
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)
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DefaultAPL:AddSpell(
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ShieldOfTheRighteous:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetPower() >= 3
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end):SetTarget(Player)
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)
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DefaultAPL:AddSpell(
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AvengersShield:CastableIf(function(self)
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return self:IsKnownAndUsable() and Player:GetEnemies(8) >= 3
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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Judgment:CastableIf(function(self)
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return self:IsKnownAndUsable()
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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HammerOfWrath:CastableIf(function(self)
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return self:IsKnownAndUsable()
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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AvengersShield:CastableIf(function(self)
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return self:IsKnownAndUsable()
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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BlessedHammer:CastableIf(function(self)
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return self:IsKnownAndUsable()
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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HammerOfTheRighteous:CastableIf(function(self)
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return self:IsKnownAndUsable() and not BlessedHammer:IsKnown()
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end):SetTarget(Target)
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)
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DefaultAPL:AddSpell(
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Consecration:CastableIf(function(self)
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return self:IsKnownAndUsable()
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end):SetTarget(Player)
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)
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ProtPaladinModule:Sync(function()
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if not Player:IsAffectingCombat() then return end
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DefensiveAPL:Execute()
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CooldownAPL:Execute()
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DefaultAPL:Execute()
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end)
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Bastion:Register(ProtPaladinModule) |