Basic rotations that work
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OkRotations/FrostDK.lua

168 lines
4.9 KiB

local Tinkr, Bastion = ...
local FrostDKModule = Bastion.Module:New('FrostDK')
local Player = Bastion.UnitManager:Get('player')
local Target = Bastion.UnitManager:Get('target')
local SpellBook = Bastion.SpellBook:New()
-- Spells
local FrostStrike = SpellBook:GetSpell(49143)
local Obliterate = SpellBook:GetSpell(49020)
local RemorselessWinter = SpellBook:GetSpell(196770)
local HowlingBlast = SpellBook:GetSpell(49184)
local SoulReaper = SpellBook:GetSpell(343294)
local GlacialAdvance = SpellBook:GetSpell(194913)
local DeathAndDecay = SpellBook:GetSpell(43265)
local FrostwyrmsFury = SpellBook:GetSpell(279302)
local PillarOfFrost = SpellBook:GetSpell(51271)
-- Buffs
local IcyTalons = SpellBook:GetSpell(194879)
local UnleashedFrenzy = SpellBook:GetSpell(338501)
local KillingMachine = SpellBook:GetSpell(51124)
local Rime = SpellBook:GetSpell(59052)
local RuneOfRazorice = SpellBook:GetSpell(326911)
local ShatteredFrost = SpellBook:GetSpell(385727)
-- Debuffs
local FrostFever = SpellBook:GetSpell(55095)
-- Create APLs
local SingleTargetAPL = Bastion.APL:New('single_target')
local MultiTargetAPL = Bastion.APL:New('multi_target')
local CooldownAPL = Bastion.APL:New('cooldown')
-- Single Target APL
SingleTargetAPL:AddSpell(
FrostStrike:CastableIf(function(self)
local icyTalons = Player:GetAuras():FindMy(IcyTalons)
local unleashedFrenzy = Player:GetAuras():FindMy(UnleashedFrenzy)
return self:IsKnownAndUsable() and (icyTalons:GetCount() < 3 or unleashedFrenzy:GetCount() < 3 or
(Player:GetAuras():FindMy(RuneOfRazorice):IsUp() and Player:GetAuras():FindMy(ShatteredFrost):IsUp()))
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
Obliterate:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(KillingMachine):GetCount() == 2
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
RemorselessWinter:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Player)
)
SingleTargetAPL:AddSpell(
HowlingBlast:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(Rime):IsUp()
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
Obliterate:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(KillingMachine):IsUp()
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
SoulReaper:CastableIf(function(self)
return self:IsKnownAndUsable() and Target:GetHP() < 35
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
FrostStrike:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetPower() >= 70
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
Obliterate:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Target)
)
SingleTargetAPL:AddSpell(
FrostStrike:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Target)
)
-- Multi Target APL
MultiTargetAPL:AddSpell(
GlacialAdvance:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Target)
)
MultiTargetAPL:AddSpell(
RemorselessWinter:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Player)
)
MultiTargetAPL:AddSpell(
DeathAndDecay:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Player)
)
MultiTargetAPL:AddSpell(
Obliterate:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(KillingMachine):IsUp()
end):SetTarget(Target)
)
MultiTargetAPL:AddSpell(
FrostStrike:CastableIf(function(self)
local unleashedFrenzy = Player:GetAuras():FindMy(UnleashedFrenzy)
return self:IsKnownAndUsable() and (unleashedFrenzy:GetRemainingTime() < 3 or
(Player:GetAuras():FindMy(RuneOfRazorice):GetCount() == 5 and Player:GetAuras():FindMy(ShatteredFrost):IsUp()))
end):SetTarget(Target)
)
MultiTargetAPL:AddSpell(
HowlingBlast:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(Rime):IsUp()
end):SetTarget(Target)
)
MultiTargetAPL:AddSpell(
Obliterate:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Target)
)
MultiTargetAPL:AddSpell(
FrostStrike:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Target)
)
-- Cooldown APL
CooldownAPL:AddSpell(
PillarOfFrost:CastableIf(function(self)
return self:IsKnownAndUsable()
end):SetTarget(Player)
)
CooldownAPL:AddSpell(
FrostwyrmsFury:CastableIf(function(self)
return self:IsKnownAndUsable() and Player:GetAuras():FindMy(PillarOfFrost):IsUp()
end):SetTarget(Target)
)
FrostDKModule:Sync(function()
if not Player:IsAffectingCombat() then return end
CooldownAPL:Execute()
if Player:GetEnemies(8) > 2 then
MultiTargetAPL:Execute()
else
SingleTargetAPL:Execute()
end
end)
Bastion:Register(FrostDKModule)