--- @type StdUi local StdUi = LibStub and LibStub('StdUi', true); if not StdUi then return end local module, version = 'Config', 4; if not StdUi:UpgradeNeeded(module, version) then return end local IsAddOnLoaded = IsAddOnLoaded; StdUi.config = {}; function StdUi:ResetConfig() local font, fontSize = GameFontNormal:GetFont(); local _, largeFontSize = GameFontNormalLarge:GetFont(); self.config = { font = { family = font, size = fontSize, titleSize = largeFontSize, effect = '', strata = 'OVERLAY', color = { normal = { r = 1, g = 1, b = 1, a = 1 }, disabled = { r = 0.55, g = 0.55, b = 0.55, a = 1 }, header = { r = 1, g = 0.9, b = 0, a = 1 }, } }, backdrop = { texture = [[Interface\Buttons\WHITE8X8]], panel = { r = 0.0588, g = 0.0588, b = 0, a = 0.8 }, slider = { r = 0.15, g = 0.15, b = 0.15, a = 1 }, highlight = { r = 0.40, g = 0.40, b = 0, a = 0.5 }, button = { r = 0.20, g = 0.20, b = 0.20, a = 1 }, buttonDisabled = { r = 0.15, g = 0.15, b = 0.15, a = 1 }, border = { r = 0.00, g = 0.00, b = 0.00, a = 1 }, borderDisabled = { r = 0.40, g = 0.40, b = 0.40, a = 1 } }, progressBar = { color = { r = 1, g = 0.9, b = 0, a = 0.5 }, }, highlight = { color = { r = 1, g = 0.9, b = 0, a = 0.4 }, blank = { r = 0, g = 0, b = 0, a = 0 } }, dialog = { width = 400, height = 100, button = { width = 100, height = 20, margin = 5 } }, tooltip = { padding = 10 }, resizeHandle = { width = 10, height = 10, texture = { normal = "Interface\\ChatFrame\\UI-ChatIM-SizeGrabber-Up", highlight = "Interface\\ChatFrame\\UI-ChatIM-SizeGrabber-Up", pushed = "Interface\\ChatFrame\\UI-ChatIM-SizeGrabber-Down" } } }; if IsAddOnLoaded('ElvUI') then local eb = ElvUI[1].media.backdropfadecolor; self.config.backdrop.panel = { r = eb[1], g = eb[2], b = eb[3], a = eb[4] }; end end StdUi:ResetConfig(); function StdUi:SetDefaultFont(font, size, effect, strata) self.config.font.family = font; self.config.font.size = size; self.config.font.effect = effect; self.config.font.strata = strata; end StdUi:RegisterModule(module, version);