forked from Bastion/Bastion
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163 lines
5.8 KiB
163 lines
5.8 KiB
local Tinkr, Bastion = ...
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-- Core
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local AssasinationModule = Bastion.Module:New('assassination')
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local Evaluator = Tinkr.Util.Evaluator
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local Player = Bastion.UnitManager:Get('player')
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local None = Bastion.UnitManager:Get('none')
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local Target = Bastion.UnitManager:Get('target')
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local Focus = Bastion.UnitManager:Get('focus')
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local Draw = Tinkr.Util.Draw:New()
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-- Draw
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Draw:Sync(function(draw)
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local px, py, pz = ObjectPosition('player')
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local tx, ty, tz = ObjectPosition('target')
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draw:SetColor(255, 105, 180)
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draw:Line(px, py, pz, tx, ty, tz)
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draw:Circle(px, py, pz, 5)
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end)
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-- SpellBook
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local SliceAndDice = Bastion.SpellBook:GetSpell(6774)
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local Rupture = Bastion.SpellBook:GetSpell(48672)
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local HungerForBloodAura = Bastion.SpellBook:GetSpell(63848)
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local HungerForBlood = Bastion.SpellBook:GetSpell(51662)
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local Vanish = Bastion.SpellBook:GetSpell(26889)
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local Overkill = Bastion.SpellBook:GetSpell(58427)
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local ColdBlood = Bastion.SpellBook:GetSpell(14177)
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local Envenom = Bastion.SpellBook:GetSpell(57993)
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local Mutilate = Bastion.SpellBook:GetSpell(48666)
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local TricksOfTheTrade = Bastion.SpellBook:GetSpell(57934)
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local FanOfKnives = Bastion.SpellBook:GetSpell(51723)
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local Kick = Bastion.SpellBook:GetSpell(1766)
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-- Items
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local PotionOfSpeed = Bastion.ItemBook:GetItem(40211)
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--[[
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## Assassination Rogue
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## 16 October 2022
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actions.precombat+=/tricks_of_the_trade,if=group
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actions.precombat+=/potion
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actions.precombat+=/stealth
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actions.precombat+=/garrote,if=solo
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actions+=/kick
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actions+=/slice_and_dice,if=buff.slice_and_dice.down
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actions+=/adrenaline_rush,if=active_enemies>1
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actions+=/blade_flurry,if=active_enemies>1
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actions+=/fan_of_knives,if=active_enemies>1
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actions+=/rupture,if=talent.hunger_for_blood.enabled&buff.hunger_for_blood.down&debuff.garrote.down
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actions+=/hunger_for_blood,if=buff.hunger_for_blood.down
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actions+=/shadowmeld,if=talent.overkill.enabled&buff.overkill.down
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actions+=/vanish,if=talent.overkill.enabled&buff.overkill.down
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actions+=/tricks_of_the_trade,if=group
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actions+=/envenom,if=combo_points.deficit=0&buff.cold_blood.up
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actions+=/cold_blood,if=combo_points.deficit=0
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actions+=/envenom,if=combo_points.deficit<2&(debuff.envenom.down|energy.time_to_max<debuff.envenom.remains)
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actions+=/mutilate,if=combo_points.deficit>0
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--]]
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-- APL
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local PreCombatAPL = Bastion.APL:New('precombat')
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local DefaultAPL = Bastion.APL:New('default')
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-- actions.precombat+=/tricks_of_the_trade
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PreCombatAPL:AddSpell(
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TricksOfTheTrade:CastableIf(function(self)
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return Focus:Exists() and self:IsKnownAndUsable() and Focus:IsAffectingCombat()
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end):SetTarget(Focus)
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)
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-- actions.precombat+=/potion
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PreCombatAPL:AddItem(
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PotionOfSpeed:UsableIf(function(self)
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return self:IsEquippedAndUsable()
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end):SetTarget(Player)
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)
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-- actions+=/kick
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DefaultAPL:AddSpell(
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Kick:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:InMelee(Target) and Target:IsInterruptible(5)
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end):SetTarget(Target)
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)
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-- actions+=/slice_and_dice,if=buff.slice_and_dice.down
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DefaultAPL:AddSpell(
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SliceAndDice:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and not Player:GetAuras():FindMy(SliceAndDice):IsUp()
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end):SetTarget(Target)
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)
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-- actions+=/fan_of_knives,if=active_enemies> 3
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DefaultAPL:AddSpell(
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FanOfKnives:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:GetEnemies(10) >= 3
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end):SetTarget(Target)
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)
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-- actions+=/hunger_for_blood,if=buff.hunger_for_blood.down
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DefaultAPL:AddSpell(
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HungerForBlood:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and (not Player:GetAuras():FindMy(HungerForBloodAura):IsUp() or Player:GetAuras():FindMy(HungerForBloodAura):GetRemainingTime() < 5)
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end):SetTarget(Target)
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)
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-- actions+=/rupture,if=talent.hunger_for_blood.enabled&buff.hunger_for_blood.down
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DefaultAPL:AddSpell(
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Rupture:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and not Player:GetAuras():FindMy(HungerForBloodAura):IsUp()
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end):SetTarget(Target)
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)
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-- actions+=/vanish,if=talent.overkill.enabled&buff.overkill.down
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DefaultAPL:AddSpell(
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Vanish:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and not Player:GetAuras():FindMy(Overkill):IsUp()
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end):SetTarget(Target)
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)
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-- actions+=/envenom,if=combo_points.deficit=0&buff.cold_blood.up
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DefaultAPL:AddSpell(
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Envenom:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:GetComboPointsDeficit(Target) < 1 and Player:GetAuras():FindMy(ColdBlood):IsUp()
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end):SetTarget(Target)
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)
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-- actions+=/cold_blood,if=combo_points.deficit=0
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DefaultAPL:AddSpell(
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ColdBlood:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:GetComboPointsDeficit(Target) < 1
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end):SetTarget(Target)
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)
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-- actions+=/envenom,if=combo_points.deficit<2&(debuff.envenom.down|energy.time_to_max<debuff.envenom.remains)
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DefaultAPL:AddSpell(
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Envenom:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:GetComboPointsDeficit(Target) < 2 and not Player:GetAuras():FindMy(Envenom):IsUp() and Player:GetPowerDeficit() < 25
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end):SetTarget(Target)
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)
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-- actions+=/mutilate,if=combo_points.deficit>1
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DefaultAPL:AddSpell(
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Mutilate:CastableIf(function(self)
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return Target:Exists() and self:IsKnownAndUsable() and Player:GetComboPointsDeficit(Target) > 1
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end):SetTarget(Target)
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)
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-- Register Module
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AssasinationModule:Sync(function()
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if Target:Exists() and not Player:IsAffectingCombat() and Player:InMelee(Target) then
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PreCombatAPL:Execute()
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end
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if Target:Exists() and Player:IsAffectingCombat() then
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DefaultAPL:Execute()
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end
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end)
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Draw:Enable()
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Bastion:Register(AssasinationModule)
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