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-- local Tinkr, Bastion = ... |
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|
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-- local OutlawModule = Bastion.Module:New('outlaw') |
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-- local Evaluator = Tinkr.Util.Evaluator |
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-- local Player = Bastion.UnitManager:Get('player') |
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-- local None = Bastion.UnitManager:Get('none') |
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-- local Target = Bastion.UnitManager:Get('target') |
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|
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-- local Stealth = Bastion.SpellBook:GetSpell(115191) |
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-- local Kick = Bastion.SpellBook:GetSpell(1766) |
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-- local CountTheOdds = Bastion.SpellBook:GetSpell(381982) |
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-- local Shadowmeld = Bastion.SpellBook:GetSpell(58984) |
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-- local ShadowDance = Bastion.SpellBook:GetSpell(185313) |
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-- local ShadowDanceAura = Bastion.SpellBook:GetSpell(185422) |
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-- local HiddenOpportunity = Bastion.SpellBook:GetSpell(383281) |
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-- local RollTheBones = Bastion.SpellBook:GetSpell(315508) |
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-- local FanTheHammer = Bastion.SpellBook:GetSpell(381846) |
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-- local ImprovedAmbush = Bastion.SpellBook:GetSpell(381620) |
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-- local SummarilyDispatched = Bastion.SpellBook:GetSpell(381990) |
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-- local BladeFlurry = Bastion.SpellBook:GetSpell(13877) |
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-- local KillingSpree = Bastion.SpellBook:GetSpell(51690) |
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-- local ArcaneTorrent = Bastion.SpellBook:GetSpell(25046) |
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-- local ArcanePulse = Bastion.SpellBook:GetSpell(260364) |
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-- local LightsJudgment = Bastion.SpellBook:GetSpell(255647) |
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-- local BagOfTricks = Bastion.SpellBook:GetSpell(312411) |
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-- local Sepsis = Bastion.SpellBook:GetSpell(385408) |
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-- local BetweenTheEyes = Bastion.SpellBook:GetSpell(315341) |
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-- local GhostlyStrike = Bastion.SpellBook:GetSpell(196937) |
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-- local Dreadblades = Bastion.SpellBook:GetSpell(343142) |
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-- local Subterfuge = Bastion.SpellBook:GetSpell(108208) |
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-- local EchoingReprimand = Bastion.SpellBook:GetSpell(385616) |
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-- local Ambush = Bastion.SpellBook:GetSpell(8676) |
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-- local KeepItRolling = Bastion.SpellBook:GetSpell(381989) |
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-- local Audacity = Bastion.SpellBook:GetSpell(381845) |
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-- local FindWeakness = Bastion.SpellBook:GetSpell(91023) |
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-- local PistolShot = Bastion.SpellBook:GetSpell(185763) |
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-- local Opportunity = Bastion.SpellBook:GetSpell(279876) |
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-- local OpportunityAura = Bastion.SpellBook:GetSpell(195627) |
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-- local GreenskinsWickers = Bastion.SpellBook:GetSpell(386823) |
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-- local QuickDraw = Bastion.SpellBook:GetSpell(196938) |
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-- local Weaponmaster = Bastion.SpellBook:GetSpell(200733) |
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-- local SinisterStrike = Bastion.SpellBook:GetSpell(193315) |
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-- local AdrenalineRush = Bastion.SpellBook:GetSpell(13750) |
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-- local ImprovedAdrenalineRush = Bastion.SpellBook:GetSpell(395422) |
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-- local BladeRush = Bastion.SpellBook:GetSpell(271877) |
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-- local MarkedForDeath = Bastion.SpellBook:GetSpell(137619) |
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-- local ThistleTea = Bastion.SpellBook:GetSpell(381623) |
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-- local PotionOfUnbridledFury = Bastion.SpellBook:GetSpell(169299) |
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-- local Bloodlust = Bastion.SpellBook:GetSpell(2825) |
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-- local BloodFury = Bastion.SpellBook:GetSpell(20572) |
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-- local Berserking = Bastion.SpellBook:GetSpell(26297) |
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-- local Fireblood = Bastion.SpellBook:GetSpell(265221) |
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-- local AncestralCall = Bastion.SpellBook:GetSpell(274738) |
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-- local SliceAndDice = Bastion.SpellBook:GetSpell(315496) |
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-- local SwiftSlasher = Bastion.SpellBook:GetSpell(381988) |
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-- local ColdBlood = Bastion.SpellBook:GetSpell(382245) |
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-- local Dispatch = Bastion.SpellBook:GetSpell(2098) |
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-- local Vanish = Bastion.SpellBook:GetSpell(1856) |
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|
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-- local Broadside = Bastion.SpellBook:GetSpell(193356) |
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-- local GrandMelee = Bastion.SpellBook:GetSpell(193358) |
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-- local SkullAndCrossbones = Bastion.SpellBook:GetSpell(199603) |
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-- local TrueBearing = Bastion.SpellBook:GetSpell(193359) |
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-- local LoadedDice = Bastion.SpellBook:GetSpell(256171) |
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-- local BuriedTreasure = Bastion.SpellBook:GetSpell(199600) |
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-- local RuthlessPrecision = Bastion.SpellBook:GetSpell(193357) |
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|
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-- local PurgeTarget = Bastion.UnitManager:CreateCustomUnit('purge', function(unit) |
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-- local purge = nil |
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|
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-- Bastion.UnitManager:EnumEnemies(function(unit) |
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-- if unit:IsDead() then |
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-- return false |
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-- end |
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|
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-- if not Player:CanSee(unit) then |
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-- return false |
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-- end |
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|
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-- if Player:GetDistance(unit) > 40 then |
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-- return false |
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-- end |
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|
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-- if unit:GetAuras():HasAnyStealableAura() then |
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-- purge = unit |
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-- return true |
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-- end |
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-- end) |
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|
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-- if purge == nil then |
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-- purge = None |
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-- end |
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|
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-- return purge |
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-- end) |
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|
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-- local KickTarget = Bastion.UnitManager:CreateCustomUnit('kick', function(unit) |
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-- local purge = nil |
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|
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-- Bastion.UnitManager:EnumEnemies(function(unit) |
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-- if unit:IsDead() then |
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-- return false |
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-- end |
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|
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-- if not Player:CanSee(unit) then |
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-- return false |
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-- end |
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|
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-- if Player:GetDistance(unit) > 40 then |
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-- return false |
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-- end |
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|
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-- if Player:InMelee(unit) and unit:IsInterruptible(5) and Player:IsFacing(unit) then |
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-- purge = unit |
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-- return true |
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-- end |
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-- end) |
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|
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-- if purge == nil then |
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-- purge = None |
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-- end |
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|
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-- return purge |
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-- end) |
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|
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-- local Tank = Bastion.UnitManager:CreateCustomUnit('tank', function(unit) |
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-- local tank = nil |
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|
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-- Bastion.UnitManager:EnumFriends(function(unit) |
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-- if Player:GetDistance(unit) > 40 then |
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-- return false |
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-- end |
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|
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-- if not Player:CanSee(unit) then |
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-- return false |
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-- end |
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|
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-- if unit:IsDead() then |
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-- return false |
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-- end |
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|
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-- if unit:IsTank() then |
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-- tank = unit |
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-- return true |
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-- end |
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-- return false |
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-- end) |
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|
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-- if tank == nil then |
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-- tank = None |
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-- end |
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|
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-- return tank |
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-- end) |
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|
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-- local Explosive = Bastion.UnitManager:CreateCustomUnit('explosive', function(unit) |
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-- local explosive = nil |
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-- Bastion.UnitManager:EnumEnemies(function(unit) |
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-- if unit:IsDead() then |
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-- return false |
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-- end |
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|
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-- if not Player:CanSee(unit) then |
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-- return false |
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-- end |
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|
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-- if Player:GetDistance(unit) > 40 then |
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-- return false |
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-- end |
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|
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-- if Player:InMelee(unit) and unit:GetID() == 120651 and Player:IsFacing(unit) then |
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-- explosive = unit |
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-- return true |
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-- end |
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-- end) |
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|
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-- if explosive == nil then |
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-- explosive = None |
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-- end |
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|
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-- return explosive |
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-- end) |
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|
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-- local DefaultAPL = Bastion.APL:New('default') |
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-- local StealthAPL = Bastion.APL:New('stealth') |
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-- local CDsAPL = Bastion.APL:New('cds') |
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-- local FinishAPL = Bastion.APL:New('finish') |
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-- local BuildAPL = Bastion.APL:New('build') |
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-- local StealthCDsAPL = Bastion.APL:New('stealthcds') |
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-- -- # Executed every time the actor is available. |
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-- -- # Restealth if possible (no vulnerable enemies in combat) |
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-- -- actions=stealth |
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-- DefaultAPL:AddSpell( |
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-- Stealth:CastableIf( |
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-- function(self) |
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-- return self:IsKnownAndUsable() and not Player:GetAuras():FindMy(Stealth):IsUp() and |
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-- not Player:IsAffectingCombat() and not IsMounted() |
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-- end |
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-- ):SetTarget(Player) |
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-- ) |
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|
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-- -- # Interrupt on cooldown to allow simming interactions with that |
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-- -- actions+=/kick |
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-- DefaultAPL:AddSpell( |
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-- Kick:CastableIf(function(self) |
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-- return self:IsKnownAndUsable() and KickTarget:Exists() and self:IsInRange(KickTarget) and |
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-- self:IsKnownAndUsable() and |
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-- not Player:IsCastingOrChanneling() and Player:IsFacing(Target) |
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-- end):SetTarget(KickTarget) |
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-- ) |
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-- -- # Checks if we are in an appropriate Stealth state for triggering the Count the Odds bonus |
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-- -- actions+=/variable,name=stealthed_cto,value=talent.count_the_odds&(stealthed.basic|buff.shadowmeld.up|buff.shadow_dance.up) |
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-- DefaultAPL:AddVariable( |
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-- 'stealthed_cto', |
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-- function() |
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-- return CountTheOdds:IsKnown() and (Player:GetAuras():FindMy(Stealth):IsUp() or |
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-- Player:GetAuras():FindMy(Shadowmeld):IsUp() or |
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-- Player:GetAuras():FindMy(ShadowDanceAura):IsUp()) |
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-- end |
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-- ) |
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-- local function GetRTBCount() |
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-- local count = 0 |
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-- if Player:GetAuras():FindMy(Broadside):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(GrandMelee):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(SkullAndCrossbones):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(TrueBearing):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(LoadedDice):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(BuriedTreasure):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- if Player:GetAuras():FindMy(RuthlessPrecision):IsUp() then |
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-- count = count + 1 |
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-- end |
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-- return count |
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-- end |
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|
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-- -- # Roll the Bones Reroll Conditions |
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-- -- actions+=/variable,name=rtb_reroll,if=!talent.hidden_opportunity,value=rtb_buffs<2&(!buff.broadside.up&(!talent.fan_the_hammer|!buff.skull_and_crossbones.up)&!buff.true_bearing.up|buff.loaded_dice.up)|rtb_buffs=2&(buff.buried_treasure.up&buff.grand_melee.up|!buff.broadside.up&!buff.true_bearing.up&buff.loaded_dice.up) |
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-- DefaultAPL:AddVariable( |
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-- 'rtb_reroll', |
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-- function() |
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-- if not HiddenOpportunity:IsKnown() then |
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-- return GetRTBCount() < 2 and |
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-- (not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- (not FanTheHammer:IsKnown() or |
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-- not Player:GetAuras():FindMy(SkullAndCrossbones):IsUp()) and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() or |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) or |
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-- GetRTBCount() == 2 and |
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-- (Player:GetAuras():FindMy(BuriedTreasure):IsUp() and |
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-- Player:GetAuras():FindMy(GrandMelee):IsUp() or |
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-- not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() and |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) |
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-- end |
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-- end |
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-- ) |
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-- -- # Additional Reroll Conditions for Keep it Rolling or Count the Odds |
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-- -- actions+=/variable,name=rtb_reroll,if=!talent.hidden_opportunity&(talent.keep_it_rolling|talent.count_the_odds),value=variable.rtb_reroll|((rtb_buffs.normal=0&rtb_buffs.longer>=1)&!(buff.broadside.up&buff.true_bearing.up&buff.skull_and_crossbones.up)&!(buff.broadside.remains>39|buff.true_bearing.remains>39|buff.ruthless_precision.remains>39|buff.skull_and_crossbones.remains>39)) |
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-- DefaultAPL:AddVariable( |
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-- 'rtb_reroll', |
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-- function() |
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-- if not HiddenOpportunity:IsKnown() then |
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-- return GetRTBCount() < 2 and |
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-- (not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- (not FanTheHammer:IsKnown() or |
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-- not Player:GetAuras():FindMy(SkullAndCrossbones):IsUp()) and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() or |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) or |
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-- GetRTBCount() == 2 and |
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-- (Player:GetAuras():FindMy(BuriedTreasure):IsUp() and |
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-- Player:GetAuras():FindMy(GrandMelee):IsUp() or |
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-- not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() and |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) |
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-- end |
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-- end |
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-- ) |
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|
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-- -- # With Hidden Opportunity, prioritize rerolling for Skull and Crossbones over everything else |
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-- -- actions+=/variable,name=rtb_reroll,if=talent.hidden_opportunity,value=!rtb_buffs.will_lose.skull_and_crossbones&(rtb_buffs.will_lose-rtb_buffs.will_lose.grand_melee)<2+buff.loaded_dice.up |
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-- DefaultAPL:AddVariable( |
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-- 'rtb_reroll', |
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-- function() |
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-- if HiddenOpportunity:IsKnown() then |
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-- return not Player:GetAuras():FindMy(SkullAndCrossbones):IsUp() and |
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-- ((Player:GetAuras():FindMy(SkullAndCrossbones):IsUp() and 1 or 0) - |
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-- (Player:GetAuras():FindMy(GrandMelee):IsUp() and 1 or 0)) < |
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-- 2 + (Player:GetAuras():FindMy(LoadedDice):IsUp() and 1 or 0) |
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-- end |
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-- end |
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-- ) |
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|
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-- -- # Avoid rerolls when we will not have time remaining on the fight or add wave to recoup the opportunity cost of the global |
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-- -- actions+=/variable,name=rtb_reroll,op=reset,if=!(raid_event.adds.remains>12|raid_event.adds.up&(raid_event.adds.in-raid_event.adds.remains)<6|target.time_to_die>12)|fight_remains<12 |
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-- DefaultAPL:AddVariable( |
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-- 'rtb_reroll', |
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-- function() |
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-- if not HiddenOpportunity:IsKnown() then |
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-- return GetRTBCount() < 2 and |
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-- (not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- (not FanTheHammer:IsKnown() or |
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-- not Player:GetAuras():FindMy(SkullAndCrossbones):IsUp()) and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() or |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) or |
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-- GetRTBCount() == 2 and |
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-- (Player:GetAuras():FindMy(BuriedTreasure):IsUp() and |
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-- Player:GetAuras():FindMy(GrandMelee):IsUp() or |
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-- not Player:GetAuras():FindMy(Broadside):IsUp() and |
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-- not Player:GetAuras():FindMy(TrueBearing):IsUp() and |
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-- Player:GetAuras():FindMy(LoadedDice):IsUp()) |
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-- end |
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-- end |
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-- ) |
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|
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-- -- # Ensure we get full Ambush CP gains and aren't rerolling Count the Odds buffs away |
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-- -- actions+=/variable,name=ambush_condition,value=combo_points.deficit>=2+talent.improved_ambush+buff.broadside.up&energy>=50&(!talent.count_the_odds|buff.roll_the_bones.remains>=10) |
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-- DefaultAPL:AddVariable( |
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-- 'ambush_condition', |
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-- function() |
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-- return Player:GetComboPointsDeficit() >= 2 + (ImprovedAmbush:IsKnown() and 1 or 0) + |
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-- (Player:GetAuras():FindMy(Broadside):IsUp() and 1 or 0) and |
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-- Player:GetPower() >= 50 and |
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-- (not CountTheOdds:IsKnown() or |
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-- Player:GetAuras():FindMy(RollTheBones):GetRemainingTime() >= 10) |
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-- end |
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-- ) |
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-- -- # Finish at 6 (5 with Summarily Dispatched talented) CP or CP Max-1, whichever is greater of the two |
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-- -- actions+=/variable,name=finish_condition,value=combo_points>=((cp_max_spend-1)<?(6-talent.summarily_dispatched))|effective_combo_points>=cp_max_spend |
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-- DefaultAPL:AddVariable( |
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-- 'finish_condition', |
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-- function() |
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-- return Player:GetComboPoints() >= |
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-- math.min(Player:GetComboPointsMax() - 1, 6 - (SummarilyDispatched:IsKnown() and 1 or 0)) or |
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-- Player:GetComboPoints() >= Player:GetComboPointsMax() |
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-- end |
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-- ) |
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|
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-- -- # With multiple targets, this variable is checked to decide whether some CDs should be synced with Blade Flurry |
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-- -- actions+=/variable,name=blade_flurry_sync,value=spell_targets.blade_flurry<2&raid_event.adds.in>20|buff.blade_flurry.remains>1+talent.killing_spree.enabled |
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-- DefaultAPL:AddVariable( |
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-- 'blade_flurry_sync', |
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-- function() |
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-- return Player:GetMeleeAttackers() < 2 and |
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-- (not Player:GetAuras():FindMy(BladeFlurry):IsUp() or |
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-- Player:GetAuras():FindMy(BladeFlurry):GetRemainingTime() > 1 + |
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-- (KillingSpree:IsKnown() and 1 or 0)) |
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-- end |
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-- ) |
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|
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-- -- # Higher priority Stealth list for Count the Odds or true Stealth/Vanish that will break in a single global |
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-- -- actions+=/call_action_list,name=stealth,if=stealthed.basic|buff.shadowmeld.up |
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-- DefaultAPL:AddAPL( |
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-- StealthAPL, |
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-- function() |
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-- return Player:IsStealthed() or Player:GetAuras():FindMy(Shadowmeld):IsUp() |
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-- end |
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-- ) |
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|
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-- -- actions+=/call_action_list,name=cds |
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-- DefaultAPL:AddAPL( |
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-- CDsAPL, |
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-- function() |
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-- return true |
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-- end |
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-- ) |
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|
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-- -- # Lower priority Stealth list for Shadow Dance |
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-- -- actions+=/call_action_list,name=stealth,if=variable.stealthed_cto |
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-- DefaultAPL:AddAPL( |
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-- StealthAPL, |
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-- function() |
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-- return DefaultAPL:GetVariable('stealthed_cto') |
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-- end |
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-- ) |
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|
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-- -- actions+=/run_action_list,name=finish,if=variable.finish_condition |
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-- DefaultAPL:AddAPL( |
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-- FinishAPL, |
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-- function() |
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-- return DefaultAPL:GetVariable('finish_condition') |
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-- end |
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-- ) |
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|
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-- -- actions+=/call_action_list,name=build |
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-- DefaultAPL:AddAPL( |
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-- BuildAPL, |
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-- function() |
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-- return true |
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-- end |
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-- ) |
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|
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-- -- actions+=/arcane_torrent,if=energy.base_deficit>=15+energy.regen |
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-- DefaultAPL:AddSpell( |
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-- ArcaneTorrent:CastableIf( |
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-- function(self) |
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-- return self:IsKnownAndUsable() and Player:GetPowerDeficit() >= 15 + Player:GetPowerRegen() |
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-- end |
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-- ):SetTarget(Target) |
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|
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-- ) |
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|
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-- -- actions+=/arcane_pulse |
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-- DefaultAPL:AddSpell( |
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-- ArcanePulse:CastableIf( |
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-- function(self) |
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-- return self:IsKnownAndUsable() and true |
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-- end |
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-- ):SetTarget(Target) |
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-- ) |
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|
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-- -- actions+=/lights_judgment |
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-- DefaultAPL:AddSpell( |
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-- LightsJudgment:CastableIf( |
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-- function(self) |
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-- return self:IsKnownAndUsable() and true |
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-- end |
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-- ):SetTarget(Target) |
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-- ) |
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|
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-- -- actions+=/bag_of_tricks |
||||
-- DefaultAPL:AddSpell( |
||||
-- BagOfTricks:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Builders |
||||
-- -- actions.build=sepsis,target_if=max:target.time_to_die*debuff.between_the_eyes.up,if=target.time_to_die>11&debuff.between_the_eyes.up|fight_remains<11 |
||||
-- BuildAPL:AddSpell( |
||||
-- Sepsis:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and ((Target:TimeToDie() > 11 and |
||||
-- Target:GetAuras():FindMy(BetweenTheEyes):IsUp()) or |
||||
-- Player:TimeToDie() < 11) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.build+=/ghostly_strike,if=debuff.ghostly_strike.remains<=3&(spell_targets.blade_flurry<=2|buff.dreadblades.up)&!buff.subterfuge.up&target.time_to_die>=5 |
||||
-- BuildAPL:AddSpell( |
||||
-- GhostlyStrike:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Target:GetAuras():FindMy(GhostlyStrike):GetRemainingTime() <= 3 and |
||||
-- (Player:GetMeleeAttackers() <= 2 or Player:GetAuras():FindMy(Dreadblades):IsUp()) and |
||||
-- not Player:GetAuras():FindMy(Subterfuge):IsUp() and Target:TimeToDie() >= 5 |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.build+=/echoing_reprimand,if=!buff.dreadblades.up |
||||
-- BuildAPL:AddSpell( |
||||
-- EchoingReprimand:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not Player:GetAuras():FindMy(Dreadblades):IsUp() |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # High priority Ambush line to apply Find Weakness or consume Audacity/Sepsis buff before Pistol Shot |
||||
-- -- actions.build+=/ambush,if=(talent.hidden_opportunity|talent.keep_it_rolling)&(buff.audacity.up|buff.sepsis_buff.up|buff.subterfuge.up&cooldown.keep_it_rolling.ready)|talent.find_weakness&debuff.find_weakness.down |
||||
-- BuildAPL:AddSpell( |
||||
-- Ambush:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and ((HiddenOpportunity:IsKnown() or KeepItRolling:IsKnown()) and |
||||
-- (Player:GetAuras():FindMy(Audacity):IsUp() or Player:GetAuras():FindMy(Sepsis):IsUp() or |
||||
-- (Player:GetAuras():FindMy(Subterfuge):IsUp() and KeepItRolling:OnCooldown())) or |
||||
-- (FindWeakness:IsKnown() and Target:GetAuras():FindMy(FindWeakness):IsDown())) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # With Audacity + Hidden Opportunity + Fan the Hammer, use Pistol Shot to proc Audacity any time Ambush is not available |
||||
-- -- actions.build+=/pistol_shot,if=talent.fan_the_hammer&talent.audacity&talent.hidden_opportunity&buff.opportunity.up&!buff.audacity.up&!buff.subterfuge.up&!buff.shadow_dance.up |
||||
-- BuildAPL:AddSpell( |
||||
-- PistolShot:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and FanTheHammer:IsKnown() and Audacity:IsKnown() and |
||||
-- HiddenOpportunity:IsKnown() and |
||||
-- Player:GetAuras():FindMy(OpportunityAura):IsUp() and not Player:GetAuras():FindMy(Audacity):IsUp() and |
||||
-- not Player:GetAuras():FindMy(Subterfuge):IsUp() and not Player:GetAuras():FindMy(ShadowDance):IsUp() |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Use Greenskins Wickers buff immediately with Opportunity unless running Fan the Hammer |
||||
-- -- actions.build+=/pistol_shot,if=buff.greenskins_wickers.up&(!talent.fan_the_hammer&buff.opportunity.up|buff.greenskins_wickers.remains<1.5) |
||||
-- BuildAPL:AddSpell( |
||||
-- PistolShot:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Player:GetAuras():FindMy(GreenskinsWickers):IsUp() and |
||||
-- (not FanTheHammer:IsKnown() and Player:GetAuras():FindMy(OpportunityAura):IsUp() or |
||||
-- Player:GetAuras():FindMy(GreenskinsWickers):GetRemainingTime() < 1.5) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- const int stacks = 1 + as<int>( p()->talent.outlaw.fan_the_hammer->effectN( 1 ).base_value() ); |
||||
-- local function MaxOpportunity() |
||||
-- return 1 + (FanTheHammer:IsKnown() and 1 or 0) |
||||
-- end |
||||
|
||||
-- -- # With Fan the Hammer, consume Opportunity at max stacks or if we will get max 4+ CP and Dreadblades is not up |
||||
-- -- actions.build+=/pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&(buff.opportunity.stack>=buff.opportunity.max_stack|buff.opportunity.remains<2) |
||||
-- BuildAPL:AddSpell( |
||||
-- PistolShot:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and FanTheHammer:IsKnown() and |
||||
-- Player:GetAuras():FindMy(OpportunityAura):IsUp() and |
||||
-- ( |
||||
-- Player:GetAuras():FindMy(OpportunityAura):GetCount() >= |
||||
-- MaxOpportunity() |
||||
-- or |
||||
-- Player:GetAuras():FindMy(OpportunityAura):GetRemainingTime() < 2) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.build+=/pistol_shot,if=talent.fan_the_hammer&buff.opportunity.up&combo_points.deficit>((1+talent.quick_draw)*talent.fan_the_hammer.rank)&!buff.dreadblades.up&(!talent.hidden_opportunity|!buff.subterfuge.up&!buff.shadow_dance.up) |
||||
-- BuildAPL:AddSpell( |
||||
-- PistolShot:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and FanTheHammer:IsKnown() and |
||||
-- Player:GetAuras():FindMy(OpportunityAura):IsUp() and |
||||
-- Player:GetComboPointsDeficit() > ((1 + (QuickDraw:IsKnown() and 1 or 0)) * 1) and |
||||
-- not Player:GetAuras():FindMy(Dreadblades):IsUp() and |
||||
-- (not HiddenOpportunity:IsKnown() or not Player:GetAuras():FindMy(Subterfuge):IsUp() and |
||||
-- not Player:GetAuras():FindMy(ShadowDance):IsUp()) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.build+=/pool_resource,for_next=1 |
||||
-- -- actions.build+=/ambush,if=talent.hidden_opportunity|talent.find_weakness&debuff.find_weakness.down |
||||
-- BuildAPL:AddSpell( |
||||
-- Ambush:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and (HiddenOpportunity:IsKnown() or |
||||
-- (FindWeakness:IsKnown() and Target:GetAuras():FindMy(FindWeakness):IsDown())) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Use Pistol Shot with Opportunity if Combat Potency won't overcap energy, when it will exactly cap CP, or when using Quick Draw |
||||
-- -- actions.build+=/pistol_shot,if=!talent.fan_the_hammer&buff.opportunity.up&(energy.base_deficit>energy.regen*1.5|!talent.weaponmaster&combo_points.deficit<=1+buff.broadside.up|talent.quick_draw.enabled|talent.audacity.enabled&!buff.audacity.up) |
||||
-- BuildAPL:AddSpell( |
||||
-- PistolShot:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not FanTheHammer:IsKnown() and |
||||
-- Player:GetAuras():FindMy(OpportunityAura):IsUp() and |
||||
-- (Player:GetPowerDeficit() > Player:GetPowerRegen() * 1.5 or |
||||
-- (not Weaponmaster:IsKnown() and |
||||
-- Player:GetComboPointsDeficit() <= 1 + (Player:GetAuras():FindMy(Broadside):IsUp() and 1 or 0)) or |
||||
-- QuickDraw:IsKnown() or |
||||
-- (Audacity:IsKnown() and not Player:GetAuras():FindMy(Audacity):IsUp())) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
|
||||
-- -- actions.build+=/sinister_strike |
||||
-- BuildAPL:AddSpell( |
||||
-- SinisterStrike:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Cooldowns |
||||
-- -- actions.cds=adrenaline_rush,if=!buff.adrenaline_rush.up&(!talent.improved_adrenaline_rush|combo_points<=2) |
||||
-- CDsAPL:AddSpell( |
||||
-- AdrenalineRush:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not Player:GetAuras():FindMy(AdrenalineRush):IsUp() and |
||||
-- (not ImprovedAdrenalineRush:IsKnown() or Player:GetComboPoints() <= 2) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/blade_flurry,if=spell_targets>=2&buff.blade_flurry.remains<gcd |
||||
-- CDsAPL:AddSpell( |
||||
-- BladeFlurry:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Target:GetMeleeAttackers() >= 2 and |
||||
-- Player:GetAuras():FindMy(BladeFlurry):GetRemainingTime() < Player:GetGCD() |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/roll_the_bones,if=buff.dreadblades.down&(rtb_buffs.total=0|variable.rtb_reroll) |
||||
-- CDsAPL:AddSpell( |
||||
-- RollTheBones:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Player:GetAuras():FindMy(Dreadblades):IsDown() and |
||||
-- (GetRTBCount() == 0 or |
||||
-- DefaultAPL:GetVariable("rtb_reroll")) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/keep_it_rolling,if=!variable.rtb_reroll&(buff.broadside.up+buff.true_bearing.up+buff.skull_and_crossbones.up+buff.ruthless_precision.up)>2&(buff.shadow_dance.down|rtb_buffs>=6) |
||||
-- CDsAPL:AddSpell( |
||||
-- RollTheBones:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not DefaultAPL:GetVariable("rtb_reroll") and |
||||
-- ((Player:GetAuras():FindMy(Broadside):IsUp() and 1 or 0) + |
||||
-- (Player:GetAuras():FindMy(TrueBearing):IsUp() and 1 or 0) + |
||||
-- (Player:GetAuras():FindMy(SkullAndCrossbones):IsUp() and 1 or 0) + |
||||
-- (Player:GetAuras():FindMy(RuthlessPrecision):IsUp() and 1 or 0)) > 2 and |
||||
-- (Player:GetAuras():FindMy(ShadowDance):IsDown() or |
||||
-- GetRTBCount() >= 6) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/blade_rush,if=variable.blade_flurry_sync&!buff.dreadblades.up&(energy.base_time_to_max>4+stealthed.rogue-spell_targets%3) |
||||
-- CDsAPL:AddSpell( |
||||
-- BladeRush:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and DefaultAPL:GetVariable("blade_flurry_sync") and |
||||
-- not Player:GetAuras():FindMy(Dreadblades):IsUp() and |
||||
-- (Player:GetTimeToPowerPercent() > 4 + (Player:GetAuras():FindMy(Subterfuge):IsUp() and 1 or 0) + |
||||
-- (Player:GetAuras():FindMy(ShadowDance):IsUp() and 1 or 0) - Target:GetMeleeAttackers() % 3) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/call_action_list,name=stealth_cds,if=!stealthed.all|talent.count_the_odds&!variable.stealthed_cto |
||||
-- CDsAPL:AddAPL( |
||||
-- StealthCDsAPL, |
||||
-- function() |
||||
-- return not Player:GetAuras():FindMy(Stealth):IsUp() or |
||||
-- (CountTheOdds:IsKnown() and not DefaultAPL:GetVariable("stealthed_cto")) |
||||
-- end |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/dreadblades,if=!(variable.stealthed_cto|stealthed.basic|talent.hidden_opportunity&stealthed.rogue)&combo_points<=2&(!talent.marked_for_death|!cooldown.marked_for_death.ready)&target.time_to_die>=10 |
||||
-- CDsAPL:AddSpell( |
||||
-- Dreadblades:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and |
||||
-- not (DefaultAPL:GetVariable("stealthed_cto") or Player:GetAuras():FindMy(Stealth):IsUp() or |
||||
-- (HiddenOpportunity:IsKnown() and Player:GetAuras():FindMy(Subterfuge):IsUp())) and |
||||
-- Player:GetComboPoints() <= 2 and |
||||
-- (not MarkedForDeath:IsKnown() or not MarkedForDeath:CooldownUp()) and |
||||
-- Target:TimeToDie() >= 10 |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # If adds are up, snipe the one with lowest TTD. Use when dying faster than CP deficit or without any CP. |
||||
-- -- actions.cds+=/marked_for_death,line_cd=1.5,target_if=min:target.time_to_die,if=raid_event.adds.up&(target.time_to_die<combo_points.deficit|combo_points.deficit>=cp_max_spend-1)&!buff.dreadblades.up |
||||
|
||||
-- -- # If no adds will die within the next 30s, use MfD on boss without any CP. |
||||
-- -- actions.cds+=/marked_for_death,if=raid_event.adds.in>30-raid_event.adds.duration&combo_points.deficit>=cp_max_spend-1&!buff.dreadblades.up |
||||
|
||||
-- -- actions.cds+=/thistle_tea,if=!buff.thistle_tea.up&(energy.base_deficit>=100|fight_remains<charges*6) |
||||
-- CDsAPL:AddSpell( |
||||
-- ThistleTea:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Player:GetAuras():FindMy(ThistleTea):IsDown() and |
||||
-- (Player:GetPowerDeficit() >= 100 or Target:TimeToDie() < ThistleTea:Charges() * 6) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/killing_spree,if=variable.blade_flurry_sync&!stealthed.rogue&debuff.between_the_eyes.up&energy.base_time_to_max>4 |
||||
-- CDsAPL:AddSpell( |
||||
-- KillingSpree:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and DefaultAPL:GetVariable("blade_flurry_sync") and |
||||
-- not Player:GetAuras():FindMy(Subterfuge):IsUp() and |
||||
-- Target:GetAuras():FindMy(BetweenTheEyes):IsUp() and |
||||
-- Player:GetTimeToPowerPercent() > 4 |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/shadowmeld,if=!stealthed.all&(talent.count_the_odds&variable.finish_condition|!talent.weaponmaster.enabled&variable.ambush_condition) |
||||
-- CDsAPL:AddSpell( |
||||
-- Shadowmeld:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not Player:GetAuras():FindMy(Stealth):IsUp() and |
||||
-- (CountTheOdds:IsKnown() and DefaultAPL:GetVariable("finish_condition") or |
||||
-- not Weaponmaster:IsKnown() and DefaultAPL:GetVariable("ambush_condition")) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/potion,if=buff.bloodlust.react|fight_remains<30|buff.adrenaline_rush.up |
||||
-- -- CDsAPL:AddItem( |
||||
-- -- PotionOfUnbridledFury:CastableIf( |
||||
-- -- function(self) |
||||
-- -- return self:IsKnownAndUsable() and Player:GetAuras():FindMy(Bloodlust):IsUp() or Target:TimeToDie() < 30 or |
||||
-- -- Player:GetAuras():FindMy(AdrenalineRush):IsUp() |
||||
-- -- end |
||||
-- -- ):SetTarget(Target) |
||||
-- -- ) |
||||
|
||||
-- -- actions.cds+=/blood_fury |
||||
-- CDsAPL:AddSpell( |
||||
-- BloodFury:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/berserking |
||||
-- CDsAPL:AddSpell( |
||||
-- Berserking:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/fireblood |
||||
-- CDsAPL:AddSpell( |
||||
-- Fireblood:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.cds+=/ancestral_call |
||||
-- CDsAPL:AddSpell( |
||||
-- AncestralCall:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Default conditions for usable items. |
||||
-- -- actions.cds+=/use_item,name=manic_grieftorch,if=!stealthed.all&!buff.adrenaline_rush.up|fight_remains<5 |
||||
-- -- actions.cds+=/use_item,name=stormeaters_boon,if=spell_targets.blade_flurry>desired_targets|raid_event.adds.in>60|fight_remains<10 |
||||
-- -- actions.cds+=/use_item,name=windscar_whetstone,if=spell_targets.blade_flurry>desired_targets|raid_event.adds.in>60|fight_remains<7 |
||||
-- -- actions.cds+=/use_items,slots=trinket1,if=debuff.between_the_eyes.up|trinket.1.has_stat.any_dps|fight_remains<=20 |
||||
-- -- actions.cds+=/use_items,slots=trinket2,if=debuff.between_the_eyes.up|trinket.2.has_stat.any_dps|fight_remains<=20 |
||||
|
||||
-- -- # Finishers BtE to keep the Crit debuff up, if RP is up, or for Greenskins, unless the target is about to die. |
||||
-- -- actions.finish=between_the_eyes,if=target.time_to_die>3&(debuff.between_the_eyes.remains<4|talent.greenskins_wickers&!buff.greenskins_wickers.up|!talent.greenskins_wickers&buff.ruthless_precision.up) |
||||
-- FinishAPL:AddSpell( |
||||
-- BetweenTheEyes:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Target:TimeToDie() > 3 and |
||||
-- (Target:GetAuras():FindMy(BetweenTheEyes):GetRemainingTime() < 4 or |
||||
-- GreenskinsWickers:IsKnown() and Player:GetAuras():FindMy(GreenskinsWickers):IsDown() or |
||||
-- not GreenskinsWickers:IsKnown() and Player:GetAuras():FindMy(RuthlessPrecision):IsUp()) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.finish+=/slice_and_dice,if=buff.slice_and_dice.remains<fight_remains&refreshable&(!talent.swift_slasher|combo_points>=cp_max_spend) |
||||
-- FinishAPL:AddSpell( |
||||
-- SliceAndDice:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and |
||||
-- Player:GetAuras():FindMy(SliceAndDice):GetRemainingTime() < Target:TimeToDie() and |
||||
-- Player:GetAuras():FindMy(SliceAndDice):GetRemainingTime() < 6 and |
||||
-- (not SwiftSlasher:IsKnown() or Player:GetComboPoints() >= Player:GetComboPointsMax()) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.finish+=/cold_blood |
||||
-- FinishAPL:AddSpell( |
||||
-- ColdBlood:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.finish+=/dispatch |
||||
-- FinishAPL:AddSpell( |
||||
-- Dispatch:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and true |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Stealth |
||||
-- -- actions.stealth=blade_flurry,if=talent.subterfuge&talent.hidden_opportunity&spell_targets>=2&!buff.blade_flurry.up |
||||
-- StealthAPL:AddSpell( |
||||
-- BladeFlurry:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and Subterfuge:IsKnown() and HiddenOpportunity:IsKnown() and |
||||
-- Target:GetMeleeAttackers() >= 2 and |
||||
-- not Player:GetAuras():FindMy(BladeFlurry):IsUp() |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth+=/cold_blood,if=variable.finish_condition |
||||
-- StealthAPL:AddSpell( |
||||
-- ColdBlood:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and DefaultAPL:GetVariable('finish_condition') |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth+=/dispatch,if=variable.finish_condition |
||||
-- StealthAPL:AddSpell( |
||||
-- Dispatch:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and DefaultAPL:GetVariable('finish_condition') |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth+=/ambush,if=variable.stealthed_cto|stealthed.basic&talent.find_weakness&!debuff.find_weakness.up|talent.hidden_opportunity |
||||
-- StealthAPL:AddSpell( |
||||
-- Ambush:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and (DefaultAPL:GetVariable('stealthed_cto') or |
||||
-- Player:IsStealthed() and FindWeakness:IsKnown() and not Target:GetAuras():FindMy(FindWeakness):IsUp() or |
||||
-- HiddenOpportunity:IsKnown()) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- # Stealth Cooldowns |
||||
-- -- actions.stealth_cds=variable,name=vanish_condition,value=talent.hidden_opportunity|!talent.shadow_dance|!cooldown.shadow_dance.ready |
||||
-- StealthAPL:AddVariable( |
||||
-- 'vanish_condition', |
||||
-- function() |
||||
-- return HiddenOpportunity:IsKnown() or not ShadowDance:IsKnown() or not ShadowDance:CooldownUp() |
||||
-- end |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/variable,name=vanish_opportunity_condition,value=!talent.shadow_dance&talent.fan_the_hammer.rank+talent.quick_draw+talent.audacity<talent.count_the_odds+talent.keep_it_rolling |
||||
-- StealthAPL:AddVariable( |
||||
-- 'vanish_opportunity_condition', |
||||
-- function() |
||||
-- return not ShadowDance:IsKnown() and |
||||
-- (FanTheHammer:IsKnown() and 1 or 0) + (QuickDraw:IsKnown() and 1 or 0) + (Audacity:IsKnown() and 1 or 0) < |
||||
-- (CountTheOdds:IsKnown() and 1 or 0) + (KeepItRolling:IsKnown() and 1 or 0) |
||||
-- end |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/vanish,if=talent.find_weakness&!talent.audacity&debuff.find_weakness.down&variable.ambush_condition&variable.vanish_condition |
||||
-- StealthAPL:AddSpell( |
||||
-- Vanish:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and FindWeakness:IsKnown() and not Audacity:IsKnown() and |
||||
-- not Target:GetAuras():FindMy(FindWeakness):IsUp() and |
||||
-- DefaultAPL:GetVariable('ambush_condition') and StealthAPL:GetVariable('vanish_condition') |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/vanish,if=talent.hidden_opportunity&!buff.audacity.up&(variable.vanish_opportunity_condition|buff.opportunity.stack<buff.opportunity.max_stack)&variable.ambush_condition&variable.vanish_condition |
||||
-- StealthAPL:AddSpell( |
||||
-- Vanish:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and HiddenOpportunity:IsKnown() and |
||||
-- not Player:GetAuras():FindMy(Audacity):IsUp() and |
||||
-- (StealthAPL:GetVariable('vanish_opportunity_condition') or |
||||
-- Player:GetAuras():FindMy(OpportunityAura):GetCount() < |
||||
-- MaxOpportunity()) and |
||||
-- DefaultAPL:GetVariable('ambush_condition') and StealthAPL:GetVariable('vanish_condition') |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/vanish,if=(!talent.find_weakness|talent.audacity)&!talent.hidden_opportunity&variable.finish_condition&variable.vanish_condition |
||||
-- StealthAPL:AddSpell( |
||||
-- Vanish:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and (not FindWeakness:IsKnown() or Audacity:IsKnown()) and |
||||
-- not HiddenOpportunity:IsKnown() and |
||||
-- DefaultAPL:GetVariable('finish_condition') and StealthAPL:GetVariable('vanish_condition') |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/variable,name=shadow_dance_condition,value=talent.shadow_dance&debuff.between_the_eyes.up&(!talent.ghostly_strike|debuff.ghostly_strike.up)&(!talent.dreadblades|!cooldown.dreadblades.ready)&(!talent.hidden_opportunity|!buff.audacity.up&(talent.fan_the_hammer.rank<2|!buff.opportunity.up)) |
||||
-- StealthAPL:AddVariable( |
||||
-- 'shadow_dance_condition', |
||||
-- function() |
||||
-- return ShadowDance:IsKnown() and Target:GetAuras():FindMy(BetweenTheEyes):IsUp() and |
||||
-- (not GhostlyStrike:IsKnown() or Target:GetAuras():FindMy(GhostlyStrike):IsUp()) and |
||||
-- (not Dreadblades:IsKnown() or not Dreadblades:CooldownUp()) and |
||||
-- (not HiddenOpportunity:IsKnown() or not Player:GetAuras():FindMy(Audacity):IsUp() and |
||||
-- (1 < 2 or not Player:GetAuras():FindMy(OpportunityAura):IsUp())) |
||||
-- end |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/shadow_dance,if=!talent.keep_it_rolling&variable.shadow_dance_condition&buff.slice_and_dice.up&(variable.finish_condition|talent.hidden_opportunity)&(!talent.hidden_opportunity|!cooldown.vanish.ready) |
||||
-- StealthAPL:AddSpell( |
||||
-- ShadowDance:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and not KeepItRolling:IsKnown() and |
||||
-- StealthAPL:GetVariable('shadow_dance_condition') and |
||||
-- Player:GetAuras():FindMy(SliceAndDice):IsUp() and |
||||
-- (DefaultAPL:GetVariable('finish_condition') or HiddenOpportunity:IsKnown()) and |
||||
-- (not HiddenOpportunity:IsKnown() or not Vanish:CooldownUp()) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- -- actions.stealth_cds+=/shadow_dance,if=talent.keep_it_rolling&variable.shadow_dance_condition&(cooldown.keep_it_rolling.remains<=30|cooldown.keep_it_rolling.remains>120&(variable.finish_condition|talent.hidden_opportunity)) |
||||
-- StealthAPL:AddSpell( |
||||
-- ShadowDance:CastableIf( |
||||
-- function(self) |
||||
-- return self:IsKnownAndUsable() and KeepItRolling:IsKnown() and |
||||
-- StealthAPL:GetVariable('shadow_dance_condition') and |
||||
-- (KeepItRolling:GetCooldownRemaining() <= 30 or |
||||
-- KeepItRolling:GetCooldownRemaining() > 120 and |
||||
-- (DefaultAPL:GetVariable('finish_condition') or HiddenOpportunity:IsKnown())) |
||||
-- end |
||||
-- ):SetTarget(Target) |
||||
-- ) |
||||
|
||||
-- OutlawModule:Sync(function() |
||||
-- print(BetweenTheEyes:IsKnownAndUsable()) |
||||
-- DefaultAPL:Execute() |
||||
-- end) |
||||
|
||||
-- Bastion:Register(OutlawModule) |
@ -0,0 +1,758 @@ |
||||
local Tinkr, Bastion = ... |
||||
|
||||
local RestoModule = Bastion.Module:New('resto_druid') |
||||
local Evaluator = Tinkr.Util.Evaluator |
||||
local Player = Bastion.UnitManager:Get('player') |
||||
local None = Bastion.UnitManager:Get('none') |
||||
local Target = Bastion.UnitManager:Get('target') |
||||
|
||||
local AnomalyDetectionMarkI = Bastion.SpellBook:GetSpell(382499) |
||||
local AutoAttack = Bastion.SpellBook:GetSpell(6603) |
||||
local MechanismBypass = Bastion.SpellBook:GetSpell(382501) |
||||
local OverloadElementalDeposit = Bastion.SpellBook:GetSpell(388213) |
||||
local ReviveBattlePets = Bastion.SpellBook:GetSpell(125439) |
||||
local WarStomp = Bastion.SpellBook:GetSpell(20549) |
||||
local ArmorSkills = Bastion.SpellBook:GetSpell(76275) |
||||
local Brawn = Bastion.SpellBook:GetSpell(154743) |
||||
local Cultivation = Bastion.SpellBook:GetSpell(20552) |
||||
local Endurance = Bastion.SpellBook:GetSpell(20550) |
||||
local Languages = Bastion.SpellBook:GetSpell(79746) |
||||
local MasterRiding = Bastion.SpellBook:GetSpell(90265) |
||||
local NatureResistance = Bastion.SpellBook:GetSpell(20551) |
||||
local WeaponSkills = Bastion.SpellBook:GetSpell(76300) |
||||
local ActivateEmpowerment = Bastion.SpellBook:GetSpell(357857) |
||||
local BlessingofOhnara = Bastion.SpellBook:GetSpell(384522) |
||||
local BronzeTimelock = Bastion.SpellBook:GetSpell(374990) |
||||
local ChampionAbility = Bastion.SpellBook:GetSpell(356550) |
||||
local CenarionWard = Bastion.SpellBook:GetSpell(102351) |
||||
local CombatAlly = Bastion.SpellBook:GetSpell(211390) |
||||
local ConstructAbility = Bastion.SpellBook:GetSpell(347013) |
||||
local CovenantAbility = Bastion.SpellBook:GetSpell(313347) |
||||
local GarrisonAbility = Bastion.SpellBook:GetSpell(161691) |
||||
local HeartEssence = Bastion.SpellBook:GetSpell(296208) |
||||
local HuntingCompanion = Bastion.SpellBook:GetSpell(376280) |
||||
local SanityRestorationOrb = Bastion.SpellBook:GetSpell(314955) |
||||
local SignatureAbility = Bastion.SpellBook:GetSpell(326526) |
||||
local SkywardAscent = Bastion.SpellBook:GetSpell(372610) |
||||
local SummonPocopoc = Bastion.SpellBook:GetSpell(360078) |
||||
local SurgeForward = Bastion.SpellBook:GetSpell(372608) |
||||
local Throw = Bastion.SpellBook:GetSpell(385265) |
||||
local VenthyrAbility = Bastion.SpellBook:GetSpell(315594) |
||||
local WartimeAbility = Bastion.SpellBook:GetSpell(264739) |
||||
local WhirlingSurge = Bastion.SpellBook:GetSpell(361584) |
||||
local PocopocZoneAbilitySkill = Bastion.SpellBook:GetSpell(363942) |
||||
local DragonridingBasics = Bastion.SpellBook:GetSpell(376777) |
||||
local LiftOff = Bastion.SpellBook:GetSpell(383363) |
||||
local ThrilloftheSkies = Bastion.SpellBook:GetSpell(383366) |
||||
local Vigor = Bastion.SpellBook:GetSpell(383359) |
||||
local WindsoftheIsles = Bastion.SpellBook:GetSpell(373586) |
||||
local Barkskin = Bastion.SpellBook:GetSpell(22812) |
||||
local BearForm = Bastion.SpellBook:GetSpell(5487) |
||||
local CatForm = Bastion.SpellBook:GetSpell(768) |
||||
local Cyclone = Bastion.SpellBook:GetSpell(33786) |
||||
local EntanglingRoots = Bastion.SpellBook:GetSpell(339) |
||||
local FerociousBite = Bastion.SpellBook:GetSpell(22568) |
||||
local FrenziedRegeneration = Bastion.SpellBook:GetSpell(22842) |
||||
local Growl = Bastion.SpellBook:GetSpell(6795) |
||||
local Innervate = Bastion.SpellBook:GetSpell(29166) |
||||
local Mangle = Bastion.SpellBook:GetSpell(33917) |
||||
local MarkoftheWild = Bastion.SpellBook:GetSpell(1126) |
||||
local Moonfire = Bastion.SpellBook:GetSpell(8921) |
||||
local MoonfireAura = Bastion.SpellBook:GetSpell(164812) |
||||
local Prowl = Bastion.SpellBook:GetSpell(5215) |
||||
local Rebirth = Bastion.SpellBook:GetSpell(20484) |
||||
local Regrowth = Bastion.SpellBook:GetSpell(8936) |
||||
local Rejuvenation = Bastion.SpellBook:GetSpell(774) |
||||
local RejuvenationAura = Bastion.SpellBook:GetSpell(25299) |
||||
local Revive = Bastion.SpellBook:GetSpell(50769) |
||||
local Rip = Bastion.SpellBook:GetSpell(1079) |
||||
local Shred = Bastion.SpellBook:GetSpell(5221) |
||||
local Soothe = Bastion.SpellBook:GetSpell(2908) |
||||
local StampedingRoar = Bastion.SpellBook:GetSpell(106898) |
||||
local Sunfire = Bastion.SpellBook:GetSpell(93402) |
||||
local SunfireAura = Bastion.SpellBook:GetSpell(164815) |
||||
local Swiftmend = Bastion.SpellBook:GetSpell(18562) |
||||
local TeleportMoonglade = Bastion.SpellBook:GetSpell(18960) |
||||
local Thrash = Bastion.SpellBook:GetSpell(106832) |
||||
local TigerDash = Bastion.SpellBook:GetSpell(252216) |
||||
local TravelForm = Bastion.SpellBook:GetSpell(783) |
||||
local UrsolsVortex = Bastion.SpellBook:GetSpell(102793) |
||||
local WildGrowth = Bastion.SpellBook:GetSpell(48438) |
||||
local Wrath = Bastion.SpellBook:GetSpell(5176) |
||||
local AquaticForm = Bastion.SpellBook:GetSpell(276012) |
||||
local FlightForm = Bastion.SpellBook:GetSpell(276029) |
||||
local TigerDash = Bastion.SpellBook:GetSpell(252216) |
||||
local Efflorescence = Bastion.SpellBook:GetSpell(145205) |
||||
local IncarnationTreeofLife = Bastion.SpellBook:GetSpell(33891) |
||||
local Ironbark = Bastion.SpellBook:GetSpell(102342) |
||||
local Lifebloom = Bastion.SpellBook:GetSpell(33763) |
||||
local LifebloomAura = Bastion.SpellBook:GetSpell(188550) |
||||
local NaturesCure = Bastion.SpellBook:GetSpell(88423) |
||||
local NaturesSwiftness = Bastion.SpellBook:GetSpell(132158) |
||||
local Revitalize = Bastion.SpellBook:GetSpell(212040) |
||||
local Tranquility = Bastion.SpellBook:GetSpell(740) |
||||
local MasteryHarmony = Bastion.SpellBook:GetSpell(77495) |
||||
local Moonfire = Bastion.SpellBook:GetSpell(8921) |
||||
local Wrath = Bastion.SpellBook:GetSpell(5176) |
||||
local BearForm = Bastion.SpellBook:GetSpell(5487) |
||||
local AdaptiveSwarm = Bastion.SpellBook:GetSpell(391888) |
||||
local AdaptiveSwarmBuff = Bastion.SpellBook:GetSpell(391891) |
||||
local ClearCasting = Bastion.SpellBook:GetSpell(16870) |
||||
local ConvokeTheSpirits = Bastion.SpellBook:GetSpell(391528) |
||||
local Flourish = Bastion.SpellBook:GetSpell(197721) |
||||
local SoulOfTheForest = Bastion.SpellBook:GetSpell(114108) |
||||
local Bursting = Bastion.SpellBook:GetSpell(240443) |
||||
local Rake = Bastion.SpellBook:GetSpell(1822) |
||||
local RakeAura = Bastion.SpellBook:GetSpell(155722) |
||||
local Starsurge = Bastion.SpellBook:GetSpell(197626) |
||||
local NaturesVigil = Bastion.SpellBook:GetSpell(124974) |
||||
local SpringBlossoms = Bastion.SpellBook:GetSpell(207386) |
||||
local RakeDebuff = Bastion.SpellBook:GetSpell(155722) |
||||
|
||||
|
||||
local Lowest = Bastion.UnitManager:CreateCustomUnit('lowest', function(unit) |
||||
local lowest = nil |
||||
local lowestHP = math.huge |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
local hp = unit:GetHP() |
||||
if hp < lowestHP then |
||||
lowest = unit |
||||
lowestHP = hp |
||||
end |
||||
end) |
||||
|
||||
if not lowest then |
||||
lowest = Player |
||||
end |
||||
|
||||
return lowest |
||||
end) |
||||
|
||||
local DispelTarget = Bastion.UnitManager:CreateCustomUnit('dispel', function(unit) |
||||
local lowest = nil |
||||
local lowestHP = math.huge |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and |
||||
unit:GetAuras():HasAnyDispelableAura(NaturesCure) then |
||||
local hp = unit:GetHP() |
||||
if hp < lowestHP then |
||||
lowest = unit |
||||
lowestHP = hp |
||||
end |
||||
end |
||||
end) |
||||
|
||||
if lowest == nil then |
||||
lowest = None |
||||
end |
||||
|
||||
return lowest |
||||
end) |
||||
|
||||
local PurgeTarget = Bastion.UnitManager:CreateCustomUnit('purge', function(unit) |
||||
local purge = nil |
||||
|
||||
Bastion.UnitManager:EnumEnemies(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and |
||||
unit:GetAuras():HasAnyStealableAura() then |
||||
purge = unit |
||||
return true |
||||
end |
||||
end) |
||||
|
||||
if purge == nil then |
||||
purge = None |
||||
end |
||||
|
||||
return purge |
||||
end) |
||||
|
||||
local Tank = Bastion.UnitManager:CreateCustomUnit('tank', function(unit) |
||||
local tank = nil |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if unit:IsTank() then |
||||
tank = unit |
||||
return true |
||||
end |
||||
|
||||
return false |
||||
end) |
||||
|
||||
if tank == nil then |
||||
tank = Player |
||||
end |
||||
|
||||
return tank |
||||
end) |
||||
|
||||
local RejuvUnit = Bastion.UnitManager:CreateCustomUnit('rejuv', function(unit) |
||||
local lowest = nil |
||||
local lowestHP = math.huge |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and |
||||
( |
||||
not unit:GetAuras():FindMy(Rejuvenation):IsUp() or |
||||
unit:GetAuras():FindMy(Rejuvenation):GetRemainingTime() <= 3.6) then |
||||
local hp = unit:GetHP() |
||||
if hp < lowestHP then |
||||
lowest = unit |
||||
lowestHP = hp |
||||
end |
||||
end |
||||
end) |
||||
|
||||
|
||||
if lowest == nil then |
||||
lowest = Player |
||||
end |
||||
|
||||
return lowest |
||||
end) |
||||
|
||||
local SwiftmendUnit = Bastion.UnitManager:CreateCustomUnit('swiftmend', function(unit) |
||||
local lowest = nil |
||||
local lowestHP = math.huge |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if ( |
||||
Player:CanSee(unit) and ( |
||||
(unit:GetAuras():FindMy(Regrowth):IsUp()) |
||||
or |
||||
( |
||||
unit:GetAuras():FindMy(Rejuvenation):IsUp() and |
||||
not unit:GetAuras():FindMy(WildGrowth):IsUp()) |
||||
) |
||||
) then |
||||
local hp = unit:GetHP() |
||||
if hp < lowestHP then |
||||
lowest = unit |
||||
lowestHP = hp |
||||
end |
||||
end |
||||
end) |
||||
|
||||
|
||||
if lowest == nil then |
||||
lowest = None |
||||
end |
||||
|
||||
return lowest |
||||
end) |
||||
|
||||
local WildGrowthUnit = Bastion.UnitManager:CreateCustomUnit('wildgrowth', function(unit) |
||||
local lowest = nil |
||||
local lowestHP = math.huge |
||||
|
||||
Bastion.UnitManager:EnumFriends(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if Player:CanSee(unit) and ( |
||||
( |
||||
Player:GetAuras():FindMy(SoulOfTheForest):IsUp() and |
||||
( |
||||
Player:GetAuras():FindMy(SoulOfTheForest):GetRemainingTime() <= 5 or |
||||
unit:GetPartyHPAround(30, 90) >= 2)) or |
||||
(unit:GetPartyHPAround(30, 90) >= 3 or unit:GetPartyHPAround(30, 85) >= 2)) |
||||
then |
||||
local hp = unit:GetHP() |
||||
if hp < lowestHP then |
||||
lowest = unit |
||||
lowestHP = hp |
||||
end |
||||
end |
||||
end) |
||||
|
||||
|
||||
if lowest == nil then |
||||
lowest = None |
||||
end |
||||
|
||||
return lowest |
||||
end) |
||||
|
||||
local Explosive = Bastion.UnitManager:CreateCustomUnit('explosive', function(unit) |
||||
local explosive = nil |
||||
|
||||
Bastion.ObjectManager.explosives:each(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) <= 40 then |
||||
explosive = unit |
||||
return true |
||||
end |
||||
end) |
||||
|
||||
if explosive == nil then |
||||
explosive = None |
||||
end |
||||
|
||||
return explosive |
||||
end) |
||||
|
||||
local RakeTarget = Bastion.UnitManager:CreateCustomUnit('rake', function(unit) |
||||
local rakeTarget = nil |
||||
|
||||
Bastion.UnitManager:EnumEnemies(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and unit:InCombatOdds() > 80 and unit:InMelee(Player) and |
||||
Player:IsFacing(unit) and |
||||
( |
||||
not unit:GetAuras():FindMy(RakeDebuff):IsUp() or |
||||
unit:GetAuras():FindMy(RakeDebuff):GetRemainingTime() <= 3.6) then |
||||
rakeTarget = unit |
||||
end |
||||
end) |
||||
|
||||
|
||||
if rakeTarget == nil then |
||||
rakeTarget = None |
||||
end |
||||
|
||||
return rakeTarget |
||||
end) |
||||
|
||||
local MoonfireTarget = Bastion.UnitManager:CreateCustomUnit('moonfire', function(unit) |
||||
local moonfireTarget = nil |
||||
|
||||
Bastion.UnitManager:EnumEnemies(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and unit:InCombatOdds() > 80 and |
||||
( |
||||
not unit:GetAuras():FindMy(MoonfireAura):IsUp() or |
||||
unit:GetAuras():FindMy(MoonfireAura):GetRemainingTime() <= 3.6) then |
||||
moonfireTarget = unit |
||||
end |
||||
end) |
||||
|
||||
if moonfireTarget == nil then |
||||
moonfireTarget = None |
||||
end |
||||
|
||||
return moonfireTarget |
||||
end) |
||||
|
||||
local SunfireTarget = Bastion.UnitManager:CreateCustomUnit('sunfire', function(unit) |
||||
local sunfireTarget = nil |
||||
|
||||
Bastion.UnitManager:EnumEnemies(function(unit) |
||||
if unit:IsDead() then |
||||
return false |
||||
end |
||||
|
||||
if not Player:CanSee(unit) then |
||||
return false |
||||
end |
||||
|
||||
if Player:GetDistance(unit) > 40 then |
||||
return false |
||||
end |
||||
|
||||
if not unit:IsDead() and Player:CanSee(unit) and unit:InCombatOdds() > 80 and |
||||
( |
||||
not unit:GetAuras():FindMy(SunfireAura):IsUp() or |
||||
unit:GetAuras():FindMy(SunfireAura):GetRemainingTime() <= 3.6) then |
||||
sunfireTarget = unit |
||||
end |
||||
end) |
||||
|
||||
if sunfireTarget == nil then |
||||
sunfireTarget = None |
||||
end |
||||
|
||||
return sunfireTarget |
||||
end) |
||||
|
||||
local RestoCommands = Bastion.Command:New('resto') |
||||
|
||||
local PLACE_EFFLO = false |
||||
|
||||
RestoCommands:Register('efflo', 'Request the engine to place an Efflorescence', function() |
||||
PLACE_EFFLO = true |
||||
Bastion.Notifications:AddNotification(Efflorescence:GetIcon(), "Efflorescence requested") |
||||
end) |
||||
|
||||
local DefaultAPL = Bastion.APL:New('default') |
||||
local DamageAPL = Bastion.APL:New('damage') |
||||
|
||||
DamageAPL:AddSpell( |
||||
Rake:CastableIf(function(self) |
||||
return RakeTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
( |
||||
not RakeTarget:GetAuras():FindMy(RakeDebuff):IsUp() or |
||||
RakeTarget:GetAuras():FindMy(RakeDebuff):GetRemainingTime() <= 3.6) |
||||
end):SetTarget(RakeTarget) |
||||
) |
||||
|
||||
DamageAPL:AddSpell( |
||||
FerociousBite:CastableIf(function(self) |
||||
return Target:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
Player:GetComboPoints() >= 5 |
||||
end):SetTarget(Target) |
||||
) |
||||
|
||||
DamageAPL:AddSpell( |
||||
Shred:CastableIf(function(self) |
||||
return Target:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
Player:GetComboPoints() < 5 |
||||
end):SetTarget(Target) |
||||
) |
||||
|
||||
|
||||
DefaultAPL:AddSpell( |
||||
Efflorescence:CastableIf(function(self) |
||||
return PLACE_EFFLO and Player:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
end):SetTarget(None):OnCast(function(self) |
||||
local loc = Bastion.UnitManager:FindFriendsCentroid(10, 40) |
||||
PLACE_EFFLO = false |
||||
self:Click(loc) |
||||
end) |
||||
) |
||||
|
||||
CatForm:OnCast(function(self) |
||||
if not Player:GetAuras():FindMy(Prowl):IsUp() and not Player:IsAffectingCombat() then |
||||
Prowl:Cast(Player) |
||||
end |
||||
end) |
||||
|
||||
DefaultAPL:AddAction( |
||||
'cat_form_shift', |
||||
function() |
||||
if (IsShiftKeyDown()) and not Player:IsMounted() and |
||||
not Player:GetAuras():FindMy(CatForm):IsUp() and |
||||
not Player:IsCastingOrChanneling() then |
||||
CatForm:Cast(Player) |
||||
elseif (not IsShiftKeyDown() and Player:IsAffectingCombat()) and Player:GetAuras():FindMy(CatForm):IsUp() then |
||||
CancelShapeshiftForm() |
||||
end |
||||
end |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
NaturesCure:CastableIf(function(self) |
||||
return DispelTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
self:IsInRange(DispelTarget) and DispelTarget:GetAuras():HasAnyDispelableAura(NaturesCure) |
||||
end):SetTarget(DispelTarget) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Soothe:CastableIf(function(self) |
||||
return PurgeTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
self:IsInRange(PurgeTarget) and PurgeTarget:GetAuras():HasAnyStealableAura() |
||||
end):SetTarget(PurgeTarget) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
NaturesSwiftness:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and Lowest:GetHP() < 70 |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
ConvokeTheSpirits:CastableIf(function(self) |
||||
return Player:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
self:IsInRange(Player) and (Player:GetPartyHPAround(40, 70) >= 2 or Player:GetPartyHPAround(40, 75) >= 3) |
||||
and (Flourish:IsKnownAndUsable() or Flourish:GetTimeSinceLastCast() > 10) |
||||
end):SetTarget(Player) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Flourish:CastableIf(function(self) |
||||
return Player:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
self:IsInRange(Player) and (Player:GetPartyHPAround(40, 70) >= 2 or Player:GetPartyHPAround(40, 75) >= 3) and |
||||
(not ConvokeTheSpirits:IsKnownAndUsable() and ConvokeTheSpirits:GetTimeSinceLastCast() > 10) and |
||||
WildGrowth:GetTimeSinceLastCast() <= 6 |
||||
end):SetTarget(Player) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
NaturesVigil:CastableIf(function(self) |
||||
return Player:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() and |
||||
self:IsInRange(Player) and Flourish:GetTimeSinceLastCast() <= 5 |
||||
end):SetTarget(Player) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
AdaptiveSwarm:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Swiftmend:CastableIf(function(self) |
||||
return SwiftmendUnit:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(SwiftmendUnit) and |
||||
( |
||||
SwiftmendUnit:GetHP() <= 60 or |
||||
( |
||||
Lowest:GetPartyHPAround(30, 90) >= 3 or Lowest:GetPartyHPAround(30, 85) >= 2 |
||||
) |
||||
) |
||||
end):SetTarget(SwiftmendUnit) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
WildGrowth:CastableIf(function(self) |
||||
return WildGrowthUnit:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(WildGrowthUnit) and |
||||
( |
||||
Player:GetAuras():FindMy(SoulOfTheForest):IsUp() |
||||
or |
||||
(WildGrowthUnit:GetPartyHPAround(30, 90) >= 3 or WildGrowthUnit:GetPartyHPAround(30, 85) >= 2) |
||||
) and |
||||
not Player:IsMoving() |
||||
end):SetTarget(WildGrowthUnit) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Regrowth:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and Lowest:GetHP() < 65 and |
||||
Player:GetAuras():FindMy(SoulOfTheForest):IsUp() and not Player:IsMoving() |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Regrowth:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and Lowest:GetHP() < 70 and |
||||
( |
||||
NaturesSwiftness:GetTimeSinceLastCast() < 2 or Player:GetAuras():FindMy(NaturesSwiftness):IsUp() or |
||||
NaturesSwiftness:IsKnownAndUsable()) and not Player:IsMoving() and |
||||
not Player:GetAuras():FindMy(SoulOfTheForest):IsUp() |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
CenarionWard:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and Lowest:GetHP() <= 90 |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Ironbark:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and Lowest:GetHP() <= 70 and not Lowest:GetAuras():FindMy(CenarionWard):IsUp() |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Rejuvenation:CastableIf(function(self) |
||||
return RejuvUnit:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(RejuvUnit) and (RejuvUnit:GetHP() <= 94) and |
||||
not Player:GetAuras():FindMy(SoulOfTheForest):IsUp() |
||||
end):SetTarget(RejuvUnit) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Lifebloom:CastableIf(function(self) |
||||
return Player:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and |
||||
( |
||||
not Player:GetAuras():FindMy(LifebloomAura):IsUp() or |
||||
Player:GetAuras():FindMy(LifebloomAura):GetRemainingTime() <= 4.5) and Player:IsAffectingCombat() |
||||
end):SetTarget(Player) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Lifebloom:CastableIf(function(self) |
||||
return Tank:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and |
||||
( |
||||
not Tank:GetAuras():FindMy(LifebloomAura):IsUp() or |
||||
Tank:GetAuras():FindMy(LifebloomAura):GetRemainingTime() <= 4.5) and Tank:IsAffectingCombat() |
||||
end):SetTarget(Tank) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Regrowth:CastableIf(function(self) |
||||
return Lowest:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Lowest) and |
||||
( |
||||
not Player:GetAuras():FindMy(Regrowth):IsUp() and Lowest:GetHP() < 70 or |
||||
(Lowest:GetHP() <= 85 and Player:GetAuras():FindMy(ClearCasting):IsUp())) and |
||||
not Player:GetAuras():FindMy(SoulOfTheForest):IsUp() and |
||||
not Player:IsMoving() |
||||
end):SetTarget(Lowest) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Rejuvenation:CastableIf(function(self) |
||||
return RejuvUnit:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(RejuvUnit) and (RejuvUnit:GetHP() <= 94 or Player:GetPartyHPAround(40, 90) >= 2) and |
||||
not Player:GetAuras():FindMy(SoulOfTheForest):IsUp() |
||||
end):SetTarget(RejuvUnit) |
||||
) |
||||
|
||||
|
||||
DefaultAPL:AddSpell( |
||||
Moonfire:CastableIf(function(self) |
||||
return Explosive:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
end):SetTarget(Explosive) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Sunfire:CastableIf(function(self) |
||||
return SunfireTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(SunfireTarget) and |
||||
( |
||||
not SunfireTarget:GetAuras():FindMy(SunfireAura):IsUp() or |
||||
SunfireTarget:GetAuras():FindMy(SunfireAura):GetRemainingTime() <= 5.4) and |
||||
SunfireTarget:IsHostile() and |
||||
SunfireTarget:IsAffectingCombat() and Player:GetPP() >= 25 |
||||
end):SetTarget(SunfireTarget) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Moonfire:CastableIf(function(self) |
||||
return MoonfireTarget:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(MoonfireTarget) and |
||||
( |
||||
not MoonfireTarget:GetAuras():FindMy(MoonfireAura):IsUp() or |
||||
MoonfireTarget:GetAuras():FindMy(MoonfireAura):GetRemainingTime() <= 5.4) and |
||||
MoonfireTarget:IsHostile() and |
||||
MoonfireTarget:IsAffectingCombat() and Player:GetPP() >= 25 |
||||
end):SetTarget(MoonfireTarget) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Starsurge:CastableIf(function(self) |
||||
return Target:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Target) and Target:IsHostile() and |
||||
Target:IsAffectingCombat() and Player:GetPP() >= 25 |
||||
end):SetTarget(Target) |
||||
) |
||||
|
||||
DefaultAPL:AddSpell( |
||||
Wrath:CastableIf(function(self) |
||||
return Target:Exists() and self:IsKnownAndUsable() and not Player:IsCastingOrChanneling() |
||||
and Player:CanSee(Target) and not Player:IsMoving() and |
||||
Target:IsHostile() and |
||||
Target:IsAffectingCombat() and Player:GetPP() >= 25 |
||||
end):SetTarget(Target) |
||||
) |
||||
|
||||
RestoModule:Sync(function() |
||||
if IsShiftKeyDown() and Player:GetAuras():FindMy(CatForm):IsUp() then |
||||
return DamageAPL:Execute() |
||||
end |
||||
DefaultAPL:Execute() |
||||
end) |
||||
|
||||
Bastion:Register(RestoModule) |
File diff suppressed because it is too large
Load Diff
Loading…
Reference in new issue