Remove unnecessary log statement in Bastion.Bootstrap() function.

main
CiscOH Bellic 5 months ago
parent 296ebb1690
commit 404c596e65
  1. 1
      src/_bastion.lua

@ -281,7 +281,6 @@ function Bastion.Bootstrap()
for _, i in pairs{GetProfessions()} do
local skillLineInfo = C_SpellBook.GetSpellBookSkillLineInfo(i)
local offset, numSlots = skillLineInfo.itemIndexOffset, skillLineInfo.numSpellBookItems
Bastion.Globals.Log:Log(59, { offset = offset, numSlots = numSlots}, logCat)
local name, subName = C_SpellBook.GetSpellBookItemName(j, Enum.SpellBookSpellBank.Player)
local spellID = select(2,C_SpellBook.GetSpellBookItemType(j, Enum.SpellBookSpellBank.Player))
if spellID then

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